Servers will be coming down around 1:00 PDT for NA servers, 2:00 AM UK Time for EUW, & 2:00 AM CEST for EUNE and the patch will be applied as quickly as possible. Estimated time for application is around six hours.
"Since Syndra was revealed a bit earlier than usual in the process though she's had a few more polish points to be worked on than the usual champion that's been made public, hence the comparative quiet. At the moment she's going through a bunch of internal balance testing and bug fixing (hence the change to the passive on her W for example). "Anyway, here are the patch notes:
League of Legends v1.0.0.146Furthermore, NeeksNaman posted a small response about the changes to the Dark Valkyrie Diana skin.
Akali
- Mark of the Assassin
- Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive
Alistar
- General
- Base Movement Speed reduced to 300 from 305
- Headbutt
- Cast range reduced to 600 from 650
Corki
- Hextech Shrapnel Shells
- No longer benefits from critical strikes
- Valkyrie
- Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12
- Missile Barrage
- Charge time for missiles increased to 12 seconds from 10
Diana
- General
- Base Health Regen reduced to 7 from 10
- Updated model and splash art for Dark Valkyrie Diana
- Crescent Strike
- Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
- Ability Power ratio reduced to 0.7 from 0.8
- Pale Cascade
- Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84
- Lunar Rush
- Cooldown increased to 25/20/15 seconds from 20/16/12
Evelynn
- Shadow Walk
- Detection radius reduced to 700 from 750
- Hate Spike
- Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
- Dark Frenzy
- While active, Evelynn now ignores unit collision
- Cooldown reduced to 15 seconds from 20
- Ravage
- Cast range increased to 225 from 185
- Agony's Embrace
- Cooldown reduced to 120/90/60 seconds from 120/100/80
Ezreal
- Mystic Shot
- Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50
- Essence Flux
- Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
- Ability Power ratio increased to 0.8 from 0.6
- Width reduced to 80 from 120
Gragas
- Body Slam
- Charge speed reduced to 900 from 1050
- Mana cost increased to 75 from 50
- Explosive Cask
- Cooldown increased to 100/90/80 seconds from 90/75/60
Graves
- General
- Base Attack Speed reduced to 0.625 from 0.638
- Quickdraw
- Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%
Jarvan IV
- Demacian Standard
- When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location
Karthus
- Wall of Pain
- No longer reduces Armor
- Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35
Katarina
- Voracity
- Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
- Bouncing Blade
- Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
- Ability Power Ratio decreased to 0.45 from 0.5
- Mark detonation Ability Power ratio reduced to 0.15 from 0.2
- Sinister Steel
- Ability Power Ratio decreased to 0.25 from 0.3
- Shunpo
- Damage increased to 60/85/110/135/160 from 40/70/100/130/160
- Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
- Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)
Mordekaiser
- Increased the size of his model
Nunu
- Ice Blast
- Slow duration reduced to 3 seconds from 4
Rengar
- Unseen Predator
- Now leaps directly on top of the target instead of slightly behind them
- Bola Strike
- Fixed: Bola Strike will no longer fail to cast
Shen
- Shadow Dash
- Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8
Teemo
- Toxic Shot
- Fixed: Poison damage now works correctly at higher Attack Speeds
Twitch
- Expunge
- Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
- Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
- Spray and Pray
- Reduced cast frame to make his attacks more responsive
Warwick
- Fixed: Warwick's passive now has a buff icon, and will work properly on consecutive hits
Items
- Abyssal Scepter
- Aura range reduced to 600 from 1000
- The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle's Lantern, Vision Ward, and Sight Ward
- The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee's Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel's Staff, and Manamune
- Fixed: Wards no longer list that they have 20 Attack Damage
"We’ve made some slight changes to Dark Valkyrie Diana’s model and splash and wanted to provide some context behind the decision. When we create launch skins for Champions we always want them to amplify the fantasy of that champion for our players. Part of that is making sure that what is iconic to the Champion is kept intact when we design their skins. We felt Dark Valkyrie Diana was missing some of Diana’s key features: mainly her Lunari Symbol and facial features. We also noticed some similarities in silhouette to some of our previous champions and wanted to make sure we differentiated her. Some of this feedback came internally at Riot but also from the community post launch and we wanted to make sure she was hitting the quality bar you guys deserve."
Dark Valkyrie Diana was perfect the way she was D;
ReplyDelete^ new art looks like crap
DeleteI want to see you try to do better.
Delete"I want to see you try to do better."
DeleteWow, what a stupid comment. But ignoring that, easy: just replace the new art with the old one - suddenly its much, much better!
You dont have to do better to be a critic... You think every movie reveiwer is some undiscovered gem of the directing world?
DeleteWell, I can easily see why people don't like it, but I honestly prefer it without the helm.
DeleteAgreed. I did not buy the bundle as her helm and face looked rather bad to me. This new art makes her much more appealing.
DeleteMY OWN PERSONAL OPINION
old art looked like shyndra...new art is awesome!
DeleteI like the new Diana much more...Makes that skin I bought a while back waaaaay better now.
DeleteI didn't really care for her old art but this new one I will buy the skin asap.
DeleteTotally love the new Dark Valkyrie Diana... previous one was too much Syndra-like.
DeleteI wonder how many agree with me on that.
DeleteI loved the old version. The new one looks awful and as I said already skins don't have to be lorebound (that's a quote from Ironstylus). You could see who she was with the helmet. The mark looks especially bad on her as it's bright white on a char which is entirely dark/purple colored. I see no gain in that change.
DeleteAlso inb4 you want to discuss with me grow some balls and don't use anon or are you secretly ashamed to say you like that one better.
Old one looked like copycat night elf from warcraft.
DeleteAnd that copycat night elf was the reason i bought the skin.
DeleteYou know why they changed? It is because it looked too much like Syndra... And I also found the new champions very similar, Zyra, Diana, Syndra
Deletesigh, when they launch diana everyone complain that her skin sucks and lock similar to zyra/syndra. Now everyone say that it was perfect ...
DeleteWow that Corki nerf!
ReplyDeleteIt was needed corki ezreal and graves were piked every game, and all 3 were berfed this patch. Now we may see urgot, kogmaw, and sivir from time to time.
DeleteWe wont, because the reason the pro players picked those champions were that they have both high damage outputs and escapes. No number buffing is going to change that without making them unfun to play.
Delete^ Exactly as you said, they'd have to entirely gut those three's base stats and kits for them to fall out of viability. This is the result of nerfing non-kill lane supports who were better at mass disruption vs. individual peeling.
DeleteRIOT slowly chipped away at Janna, Sona, and Soraka, and made them situational picks instead of standard ones. Which opened the gateway to more aggressive supports, which combined with aggressive laners, makes it much harder for passive ADCs with no escapes to lane safely.
That comment about diana is total bull, they did it because it looked too much like syndra
ReplyDeleteI think she did a little, but I agree that the skin change made sense with regards to her as a character. The Lunari symbol is a defining part of her and the splash itself didnt really look like the default as much.
DeleteThe point of skins is to make the character different, that would be the reason people buy them. I don't think you prefer some characters to just have different colored skins.
DeleteThe reason for the change is obvious and the skin looks like a simple recolor.
The old skin at least had the helmet to make it look different from her normal costume. Now its just a cheap recolor.
DeleteYa because the normal skin totally has feathers and hip armor, and Dark val is totally got coat tails going on. Ya totally a recoloring! -_- god damn it people texture/model/art work isn't easy, and ya the old skin isn't rocking her Lunari brand which is kinda a big deal for Diana. I miss the helmet too but please don't insult peoples hard work just because YOU don't like something, the change in the skin isn't a personal attack on YOU.
DeleteBut it kinda is an attack at everyone who bought her skin because they liked the look of it. Now its something completely diffrent = something people did not buy. Thats like replacing your car for a bicycle over night.
DeleteThat analogy sucks. A better one would be taking off a car spoiler and replace it with a symbol of the brand. Which is not as big a deal as you make it out to be
Deleteif you look at jayce, draven, varus, and zyra bundled skins i really dont see how they "amplified the fantasy" of those champions. how do a space suit, a ghost form, some yellow crystals, and fire amplify the fantasy in a way that a helmet was ruining diana's? and how are feathers enhancing her fantasy? i dont really care either way. i like the new art just fine. i just feel like maybe the fact that it looked so close to syndra makes more sense
DeleteI prefer this skin but that forehead just doesnt sit right with me
Deletethank YOU makes her look bold >.<
DeleteMordekaiser
ReplyDeleteIncreased the size of his model
THANK YOU! THANK YOU GOD, THANK YOU ALLAH, THANK YOU BUDDAH, THANK YOU VISHNU, THANK YOU BABY JESUS.
BIGGER FEET.
DeleteHUE HUE HUE HUE HUE HUE
DeleteThought exactly the same, sir. Now he is properly big!
DeleteBut wouldn't this make it easier for you to be hit by skill shots?
Delete>Fixed: Wards no longer list that they have 20 Attack Damage
ReplyDelete>they have 20 Attack Damage
>20 Attack Damage
Wards OP!
OMG I got killed by a ward! Oh... or mabe it's just Teemo's shroom... :D
DeleteNO SYNDRA?!? AHH
ReplyDeleteshen nerf I am dissapoint
ReplyDeletekarthus nerf pfffffffff:/ with that new cld and that nerfs nobody will play him
ReplyDeleteExcept the bots, lol.
DeleteKarthus is top ban in pro leagues so sayib hell never see play after a small nerf is quite possibly the dumbest thing ive heard all day.
DeleteIn the tsm weekly invitationals the casters take bets on whether karthus or alistar will be the first ban so complaints that their being nerfed are just silly.
DeleteReally is a shame that they're nerfing my normal game support Karthus. Nothing like infinite poke early game.
DeleteWOW WARDS GETTING NERFED!? THANKS ALOT RIOT LOL
ReplyDeleteWards no longer list that they have 20 Attack Damage
DeleteYour game is so gonna be screwed.
Diana skin change is crap her skin was good the way it is.
ReplyDeletenerf kart ult 300s D:
ReplyDeleteWow, so, if everyone starts spamming Sejuani and someone masters her, people will cry OP and she will get nerfed again?
ReplyDelete...what? I dont honestly see what your getting at are you sad about ine of the nerfs and useing sejuani as an example or something?
DeleteWhat about the refund system? :C
ReplyDeleteyes i wanna the refund sistem :(
DeleteThose wards too stronk lol
ReplyDeleteanyone know the possible change in morde's size?
ReplyDeletebigger
DeleteBIGGER
DeleteGood, easier to click, stunlock and faceroll full to empty in 1.5 secs. Srsly Morde is broken (similar to Katarina) - in one game OP, in other total shit.
DeleteAnd the New skins?
ReplyDeleteRefunding my Diana skin when I have the chance.
ReplyDeleteis there gonna be arcade sona astronautilis and pool party ziggs?
ReplyDeleteArcade Sona will probably come out as PAX is this weekend. The other two skins may come out, considering they had all sorts of bug fixes and would appear to be ready.
DeleteI never knew the nazis delves into poor buissness practices... Truely an unspeakable offense.
ReplyDeletehurr durr tjey mead diena not pritty enymore ;_; pls chanje it11!
ReplyDeleteJust get your damn money back and stop crying, they made her face in the artwork more demonic because diana wasn't originally intended to be sex on legs, she was supposed to be a female champ who for once isn't displayed in that fashion (like leona). Obviously her release skin completely says the opposite to some extent but whatever.
Also, free refunds? I've never really paid for a refund personally but don't worry i'm sure they won't charge you for a refund.
P.S. check the "purchased" tab when servers come back live.
Finaly they increced the size of Morderkaisers model.About time!
ReplyDeleteNautilus was bigger than him and in his lore he is described to be 8 feet tall.
Now if they change hi cape alittle bit.That would be awsome.To make it like he's chinese splash art.
Other than that he is perfect!
That Abyssal scepter nerf hurts. But I think it can be compromised.
ReplyDeleteA couple things.
ReplyDeleteSorry for your lost Karthus.. I know no one will ever take you seriously again.
Ouch to everyone who bought Diana bundle, hope you get a refund ticket for that.
Evelynn buffs.. Yes. Justice is served.. I can main her without feeling cheated now.
Nunu nerf? I'll take it.
Last but not least, no more QQ about Alistar ok? he's still going to be played constantly despite the nerfs. Pure Sona syndrome going on atm.
Thank you.
Im not sure what sona syndrome is but any one with an aoe knockup+stun and a repostioning knockback+stun will be played till the end of time. Hes also tanky as hell bewteen massive base stats and of course dat ultimate.
DeleteDark Valkyrie is good as it was this new design look a piece of crap, Its better to have a helmet like her Nemesis Valkyrie Leona Skin.
ReplyDeleteDIANA NERFED RIOT I LOVE YOU
ReplyDeleteI would hardly call that a nerf, it's more of a balance thing, her jungling still works great, mid-lane/top same.
DeleteWe all like the OP champions but sometimes we need to get our feet on the ground.
In my opinion, both Zyra and Diana are balanced, I love them both and even after the so called nerfs to them, I still own my lane hard.
Why they nerfing even skin for diana? I bought few K rp, and only reason was to buy her skin, and now they change it into uglier one, w t h .................
ReplyDeletethere should be choice to what model u want, or new model for those whose gonna buy it now (and those who already has it - got option to buy it once for 0 rp)..........
Karthus' Nerf.
ReplyDeleteGreat if your fighting Tanky characters.
Bad everything else.
Eve is getting so much love from Riot :)
ReplyDeleteAll skills got buffed :D
She diserves it, being nerfed to the ground for quite some time.
DeleteAmumu has his W's skill icon changed.
ReplyDelete+ Akali's Q mark activation does no sound anymore, I think it's a bug.
DeleteDiana is already in the 'Champions' section of the game, just needs unlocking.
ReplyDeleteI think you mean Syndra :p
DeleteGoodbye Karthus =(
ReplyDeleteKarthus: Now you need to have 100 MR to lose as much as you did at level 1...
ReplyDeleteAND it can't get you into the negatives.
AND it doesn't help your allies with Armor reduction.
AND Karthus was recently nerfed with a 5-minute-long cooldown on his ulti...
So much fail.
Look at these karthus babbies hes TOP BAN AT HIGH ELO, do you know what that means? It means hes the god damn batman, so hes hes got one less batterang in his utility belt, hes still a ninja detective billionaire.
DeleteKarthus will be just fine you dont go from tr very top to unplayable just from a fee slaps on the wrist
Has anyone tried the new Kat changes? On paper they dont seem that great....but would love to hear from someone who has played a bit with her since the patch
ReplyDeleteIt's kinda a balance change, some things are buffe, some are nerfed, she feels completely the same.
DeleteNow Diana realy looks like Lady Gaga...
ReplyDeleteStill waiting for the karma rework... :/
ReplyDeletekat nerfs.................. great. 0.25 ap ratio.. as if 0.3 wasn't low enough ...... bouncing blades total 0.6 ap ratio..... compared to before 0.8 ad ratio and a 0.35 ap ratio. I only approve of the shunpo damage increase and her passive increase. These nerfs are unnecessary
ReplyDeleteAm I the only one dissapointed in the Shen nerf? A lot of his helpfulness in teamfights and supporting in lane revolves around drawing enemy attacks onto himself. Now he can't get off a second taunt most of the time, unless it's late enough in the game that he's started maxing it. Granted, the cooldown reduction between levels 1-5 before was kinda dumb, but it still would be nice to stick a small buff on another ability(such as his passive) to balance it out.
ReplyDelete