The PBE has been updated! While there might not be any fancy champions or skins, there is a TON of balance updates!
Continue reading to catch a peek the the tentative set of balance changes Riot is currently testing on the PBE, including nerfs for Evelynn, Talon, Ryze, and Riven, buffs for Rengar and Diana, and more! Additionally, check out the nerf to small jungle creeps, new auto attack range indicator, a new buff showing pickpocket's cool down and total gold earned, color for teleport, and an update on some features, from the Vi patch, that didn't make it to live.
( Remember: Anything on the PBE is TENTATIVE and subject to change; they call it a the Public BETA Environment for a reason. Additionally, some PBE info is datamined and may be incomplete.)
Balance Changes:
Lowered HP on Small Jungle Creeps
The HP values of the smaller jungle creeps has been reduced quite significantly.
- Small Wraiths reduced to 150 from 250
- Small Wolves reduced to 150 from 300
- Small Lizards at Red Buff reduced to 153 from 303
- Small Lizards at Blue Buff reduced to 153 from 303.
- Small Golem at Double Golems reduced to 200 from 500
Loads and Loads of balance changes were pushed in this PBE patch, including the promised tweaks to Diana and Rengar, quite a bit of Dominion/TT item meddling, and more. Tons of tool tips were reworded and cleaned up as well.
Champions
Alistar
- Base Movement Speed increased to 330 from 325
Annie
- Disintegrate mana cost lowered to 60/65/70/75/80 from 60/70/80/90/100.
- Molten Shield duration reduced to 6 seconds from 8 seconds.
- Molten Shield cooldown lowered to 10 seconds from 16.
Diana
Evelynn
- Lunar Rush range increased to 825 from 750.
- Pale Cascade damage increased to 20/35/50/65/80 from 20/34/48/62/76
- Pale Cascade duration increased to 5 seconds from 4 seconds
Nami
- Health reduced to 462 ( +82 per level ) from 470 ( +90 per level )
- Hate Spike Ratios reduced to .4 AP and .4 AD from .45 AP and .45 AD.
- Ravage's base damage lowered to 35/55/75/95/115 from 35/60/85/110/135
Rengar
- Base Movement Speed increased to 335 from 330'
- Aqua Prison's cooldown reduced to 14/13/12/11/10 from 16/14.5/13/11.5/10
Riven
- Savagery's bonus attack speed duration increased to 4 seconds from 3 seconds.
- Battle Roar now heals for ( 40 + 20 health per level ) instead of flat 10% of health
- Rengar's stealth delay lowered to 1 second from 1.25
- Base Health regen per 5 seconds reduced to 4.5 from 9.5
- Blade of Exile cooldown increased to 110/80/50 seconds from 75/60/45
- Valor's shield absorb increased to 70/100/130/160/190 from 60/90/120/150/180
Ryze
Syndra
- Overload's mana coefficient reduced to 6% from 6.5%.
- Overload's mana cost increased to 60/65/70/75/80 from 60 at all ranks.
- Transcendent now grants +75 Range to Unleashed Power at max rank.
- Scatter the Weak cooldown decreased to 18/16.5/15/13.5/12
Talon
Udyr
- Noxian Diplomacy's bleed damage reduced to 10/20/30/40/50 from 18/36/54/72/90
- Shadow Assault's damage per hit reduced to 120/170/220 from 120/190/260
- Turtle Stance shield amount increased to 60/100/140/180/220 from 60/95/130/165/200
Archangel's Staff
Bone Tooth Necklace
- Ability power increased to 60 from 50.
- Now grants mana increase on auto attacks.
- Now Grants 5 flat AD in addition to the 2 AD per level.
Black Cleaver
- Passive increased to 7.5% armor reduction stacking 4 times from 6.25% stacking 4 times.
Iceborn Gauntlet
Manamune
- Slow field duration decreased to 2 seconds from 3.
- Slow is now reduced to 20% for Ranged Champions
- Area of the slow field is now reduced for Ranged Champions.
Spirit of the Lizard Elder
- Base Attack Damage increased to 20 from 10.
Spirit of the Spectral Wraith
- Now grants 10% cooldown reduction.
- Ability power increased to 50 from 40.
Non SR items:
Blackfire Torch
- Cost increased to 3950 from 2950
- Now builds out of Kage's Lucky Pick, Haunting Guise, and Fiendish Codex instead of only Kage's Lucky Pick and Haunting Guise.
- Now grants 80 ability power up from 70 ability power
- Now grants 10 Mana per 5 sec.
- Now grants 20% cooldown reduction up from 10%.
Sanguine Blade
The Lightbringer ( now available on Twisted Treeline as well as Dominion )
- Cost reduced to 2850 from 3150
- Attack Damage increased to 65 from 60
- Basic attacks now grant 6 AD up from 5
- Max passive stacks decreased to 5 from 7.
- Item cost increased to 2425
- Builds out of Soulsight Lantern and Pick Axe
- No longer grants attack speed
- Attack Damage increased to 50 from 20
- Now Grants 20 armor.
- Now Grants 12% life steal.
- New Unique passive - Vanquish: Basic attacks have a 20% chance to deal 100 bonus magic damage ( damage doubled for non-champions )
- New Unique active - A stealth detecting mist grants vision of the target area for 10 seconds ( 60 second cooldown )
Wooglet's Witchcap
- Now builds out of a Chain Vest and two Blasting Wands instead of Chain Vest and a Needlessly Large Rod.
- Cost reduced to 3500 from 3520
- Armor reduced to 40 from 50
Attack Ranges*
Each champions attack range will now show when you hover over their Attack Damage stat in the portrait / stats area while in game.
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Pickpocket Mastery Buff**
There is now a buff, on the buff bar above your ability bar, that shows up when your pickpocket mastery is on cool down and lets you know the total amount of gold you've earned in a game.
New Colors for Teleport***
Teleport has a new color set up. Green and Red for friendly and enemy or Blue and Orange if you are on colorblind mode.
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Friendly Teleport |
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Friendly Teleport Colorblind Mode |
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Enemy Teleport |
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Enemy Teleport Colorblind Mode |
Previous PBE features that never made it to live.
Both the Teleport, Recall, and Ward Minimap indicators that we first saw in the Vi PBE patch are still active on the PBE despite not being pushed to live in the last update.
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Teleporting has been made a blue ( or green if you have colorblind DISABLED ) color rather than an orange color. |
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Enemy teleporting is Red ( or orange if colorblind mode is on ) |
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Recalling players show up on the mini map. |
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Hostile players recalling show up in red. |
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The Left icon represents a Sight Ward and the Right a Vision ward. |
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Enemy wards show up on the mini map as well, as you c an see here I have a pink ward revealing the enemy's green ward. |
* = Credit to odellus on Reddit for pointing this one out
** = Credit to pabro on reddit for pointing this one out.
* ** = Credit to EmKaY57 on reddit for pointing this one out.