Continue reading for a rundown of her revamped kit and previews of her updated skins!
Updated Look
Not only did the relaunch net Karma an updated model, but her over all aesthetic has changed drastically .
Karma
3150 IP // 790 RP
Sun Goddess Karma
975 RP
( Splash has not yet been updated to reflect the relaunch changes ) |
Sakura Karma
520 RP
( Splash has not yet been updated to reflect the relaunch changes ) |
Traditional Karma
Free for those who owned Karma before patch 3.5 // 975 RP*
*Note: This is the assumed price point until things get ironed out on live. This skin will only be available for two weeks, after which point it will be retired into the Legacy skin vault.
In case you didn't notice, Traditional Karma also uses Karma's original, un-relaunched voice over. Neat!
Updated Abilities
Visuals aren't the only thing that changes in a relaunch. As with the Katarina relaunch, Karma has received significant changes to her kit. Each of her abilities have been changed, although she does retain a lot of her previous gameplay. She still has an AoE damage ability, a tether ( although now only for enemies ), a self heal instead of a group, and a shield so the changes shouldn't feel too foreign in the hands of an experienced Karma player.
( Passive ) Gathering Fire
Reduces Mantra's cooldown by 1/1.5/2 second each time Karma damages an enemy
champion with one of her abilities (Half-effect for Karma's basic attacks).
( Q ) Inner Flame
50/60/70/80/90 Mana 7/6.5/6/5.5/5 sec Cooldown
Fires a blast of energy that explodes upon enemy contact dealing 60/110/160/210/260 (+.6 AP) magic damage to enemies in the area and slowing them for 25% for 1.5 seconds.
Mantra Bonus - Soulflare: Deals 25/75/125/175 (+.3 AP) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing
enemies for 50%. After 1.5 seconds the circle erupts dealing 50/150/250/350 (+.6 AP) magic damage to enemies in the area.
( W ) Focused Resolve
70/80/90/100/110 Mana 16/15.5/15/14.5/14 sec Cooldown
Links Karma to target enemy champion, revealing them and dealing 60/110/160/210/260 (+.6 AP) magic damage over 2 seconds, rooting them in place for 1/1.25/1.5/1.75/2 seconds if the link is not broken.
Mantra Bonus - Renewal: Spirit Link deals 75/150/225/300 (+.6 AP) bonus magic damage and heals karma over the duration for 25 (+.01 AP)% of her missing health.
( E ) Inspire
60/70/80/90/100 Mana 12 sec Cooldown
Target ally gains a shield, granting 20/30/40/50/60% movement speed for 1.25 seconds and absorbing 80/120/160/200/240 (+.5 AP) damage for 4 seconds.
Mantra bonus - Defiance: The shield overflows with energy, dealing 60/140/220/300 (+.6 AP) magic damage to enemy units around her target. Allied champions around her
target gain half that amount ( 30/70/110/150 + .6 AP ) as a shield, and are also hasted.
( R ) Mantra
No Cost 45 sec Cooldown
Karma empowers her next ability within 8 seconds for an additional effect.
( Leveling this up increases the effects of the Mantra bonus )
When Mantra is active, Karma lights up all sorts of teal. |
If you need a preview of these abilities, look no further than the skin spotlight videos above or check out the in client ability previews.
Updated Lore and Voice
This is also available via the in game client. For a refresher on her old lore, click here."Karma is a woman of indomitable will and unbound spiritual power. She is the soul of Ionia made manifest and an inspiring presence on the battlefield, shielding her allies and turning back her foes. A strong leader torn between tradition and revolution, Karma seeks to protect the peace of Ionia – by force if necessary.
Karma once lived a tranquil life in a small Ionian village. Led by elder monks, the villagers practiced a tradition of benevolent magic and pacifism. Known for her powerful connection to the spiritual realm and beloved as a just mediator amongst her people, Karma embraced these traditions as an essential aspect of the enlightenment sought by all Ionians.
Her inner peace was tested when the armies of Noxus invaded Ionia. While the village's elder monks insisted their peaceful ways would spare them from violence, Karma had heard enough tales of Noxian cruelty to openly question the elders' wisdom. Stern and unmoving, they told her to trust in tradition. When the invaders marched on the village, the elder monks rode out to negotiate a bloodless end to the battle. The Noxian general was offended by their show of weakness and slaughtered the monks himself as he ordered his soldiers to strike the village.
As the Noxians advanced, the villagers prepared to accept death, bound to their peaceful vows. But Karma would not accept death and instead saw another way: sacrificing a single life to spare many others. To save her people, she drew upon the power within and summoned the full force of her will. A burst of spirit fire emerged from her body and spiraled towards the Noxian general. The flame took the form of twin dragons, the symbol of Ionia itself. It was the first time Karma had ever used her powers to harm instead of protect, and neither she nor the villagers had ever seen anything like it. When the magic subsided, the general had fallen before her and his soldiers had scattered. The opposing forces surrendered to Karma's strength leaving her people, and their traditions, untouched.
While the war raged on, Karma became a formidable leader of the Ionian resistance, but the conflict did not end when Noxus's armies fled the Ionian shores. Ionia became divided between the resistance fighters who craved vengeance and the monks who demanded a return to spiritual tradition. Karma saw a third path, one that combined the strength Ionia found in war with the peaceful traditions the nation still held dear. She now seeks to return her ravaged land to an enduring peace.
''Your spirit is something no one can take from you. Use it wisely.''
-- Karma"
Lastly, here is a reel featuring her new voice over.
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