The PBE has been updated! As we continue the 7.9 PBE cycle, tonight's update includes Dark Star - Singularity up for testing and more!
Continue reading for more information!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Dark Star - Singularity available for testing!
Following the assets in 4/18, DARK STAR - SINGULARITY is now up for PBE testing!
Rabid Llama on the PBE boards to announce the details on the newest gamemode; Dark Star: Singularity!"Hey guys!
Now for something completely different - let's get into the details of our latest game mode, "Dark Star: Singularity".
TL;DR:
Dark Star: Singularity is a 3v3 round-based game mode played on a brand new map called "Cosmic Ruins". Play as Thresh to hook and flay your enemies into the Dark Star and feed it souls, helping Thresh cause the Singularity and end the universe!
Players: 3v3
Map: Cosmic Ruins
Mode Type: No pick, ALL (Dark Star) Thresh
Win condition: Bo3 rounds. Round win is first to 100 points.
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Now, details!
All of Thresh's abilities are changed somehow:
Death Sentence (Q):
- Range increased and cooldown decreased for efficient soul harvesting.
- If you throw a Death Sentence through the center of the Dark Star, it lights on fire and does bonus damage
- Pulls enemies much farther based on their missing health
Dark Passage (W):
- An ally in danger will be automatically saved by Dark Passage, without them needing to click on the lantern.
- (Cooldown actually increased some, and no longer gives a shield, though!)
Flay (E):
- Throws enemies much farther based on their missing health, cooldown decreased.
- The passive part (bonus magic damage on next hit) charges much faster and hits harder.
The Box (R):
How to earn points:
- Not available on the Cosmic Ruins. Thresh doesn't need his box to end the universe.
Fling enemies into the Dark Star to sacrifice their souls and earn points!
- Abyss Scuttlers = 1 point
- Champions = 5 points
Health:
- Enemies CANNOT be killed by basic attacks or ability damage.
- Hook and flay enemies into the Dark Star for an instant-kill them
- The less health an enemy has when you hook/flay them, the further they will travel.
- Try basic attacking enemies first before flaying them to make it easier to get them into the Dark Star.
Spawning:
- Thresh will spawn in space around the edge of the map. Move around in space and step onto the Cosmic Ruins from wherever you like.
- You're untargetable while out there, but you also can't cast spells or attack until you enter the arena
- Spawn times are super short, so you can get back in the action
Gravity Anchors:
- Three Gravity Anchors are positioned around the Cosmic Ruins (look for the blue orbs)
- Hooking one will automatically pull Thresh to it
Abyss Scuttlers:
- This will also break Thresh out of any disable/knockback! Use it to save yourself when there's no lanterns around.
- The last remaining denizens of the Cosmic Ruins.
- Sacrifice them to the Dark Star.
- Use them as cover from enemy hooks
XP/Gold/Levels/Items
- To keep the mode focused, progression elements like Gold, XP, and Items have been disabled
- Thresh is level 3, and has points automatically distributed to his skills
- You start with six items in your inventory that are totally what give you your Amazing Dark Star Powers
and not just places to put tooltips about the game rules. Totally.
Known issues:
- No major gameplay-impacting issues are known - please report what you find!
- There are some remaining tweaks for both the new and old the front-end clients.
- There may be some {{missing_strings}}, and Match History may not function fully.
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As we've mentioned recently, we want to be able to try more unusual experiments like this in the future. Sometimes they'll be lower scope, and sometimes they'll be like Singularity. Our goal is still to give you guys as many different fun things as possible to play when the weekend rolls around.
Thanks as always, PBE peeps!
-- Rabid Llama"[more when the mode is up for testing and we can get in and get screenshots!]
Automated PBEstream:
Miscellaneous
- Following the splashes, Loading screens for Dark Star Orianna and Dark Star Kha'Zix added:
Balance Changes
* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.
Champions
- (Q) mana cost changed - from 45/45/50/55/60 to 45/50/55/60/65.
Items
- Following placeholder text in initial debut, the various new quest texts has been fixed on the Support item tooltips.. See this post for context & more information on Midseason support item update.
- Ancient Coin line:
- Quest: Earn 650 gold using this item and upgrade to Nomad's Medallion.
- Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill.
- Relic Shield line:
- Quest: Earn 650 gold using this item and upgrade to Targon's Brace.
- Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat.
- Spellthief's Edge line:
- Quest: Earn 650 gold using this item and upgrade to Frostfang.
- Reward: Tribute is upgraded into Queen's Tribute.
Context & Notes
hustle. loyalty.context-spect. NEVER WIP UP!1) Vision score details.
2) Riot Solcrushed has posted a PBE feedback thread for Sejuani's midseason update.
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
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