The PBE has been updated! As we continue the 9.14 PBE cycle, today's patch includes even more tentative balance changes!
Continue reading for more information!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.
Champions
[Akali has other changes in testing on the PBE!]
- Twilight Shroud (W) cooldown lowered from 25 to 20
- Vs Live: from 25/22/19/16/13 to 20
Alistar
- Mana increased from 278.84 to 350
Aurelion Sol
- Starsurge (Q)
- Max stun duration increased from 1.65/1.8/1.95/2.1/2.25 to 2.2/2.4/2.6/2.8/3
- Minimum stun duration lowered from [33.3% of max duration] to [25% of max duration]
- "To clarify the stun scaling - its non linear. On live starts at 1/3rd of it's max, then scales linearly reaches 2/3rds of it's max by 0.75s, then scales to it's full duration by 5 seconds. It now starts at 1/4th of it's max, scales to 2/4th of it's max by 0.75s, then scales to it's full duration by 5 seconds. At the values given, this means the stun duration is unchanged from 0 to 0.75s vs live.
- "I also made the star get bigger faster. it's radius used to grow 27.5u per second, now grows 36.6u per second" - Source
Further context: 0.75s is the amount of time it takes for the Q to travel from Sol to it's max distance from him, if hes not moving" - Source
- Comet of Legend (E)
- Movespeed changed from [25/30/35/40/45%] to [25/26/27/29/30/31/32/33/34/36/37/38/39/40/41/43/44/45% based on level]
- Colossal Smash (P)
- damage lowered from 20-200 to 15/24/32/41/49/58/66/75/83/92/100/109/117/126/134/143/151/160
- MR ratio lowered from 70% to 60%
- Shield of Durand (W)
- Magic damage reduction per 100 bonus magic resistance reverted from [12%] to [8%]
- Physical damage reduction reverted from [33.3% of magic damage reduction] to [50% of Magic damage reduction]
Jhin
- Deadly Flourish (W)
- root duration increased from .75/1/1.25/1.5/1.75 to 1/1.25/1.5/1.75/2
- cooldown lowered from 14 to 12
Lux
[Lux has other changes in testing on the PBE!]
- Prismatic Barrier (W) AP ratio increased from 20% to 30%
Nidalee
- Swipe (Cougar E) damage increased from 70/130/90/250 to 80/140/200/260
Ryze
- Base HP regen increased from 1.4 to 1.6
- HP regen per level increased from .11 to .16
- Rune Prison (W)
- AP ratio reverted from 70% to 60%
- Cooldown reverted from 12/11/10/9/8 to 13/12/11/10/9
Yuumi
[Yuumi has other changes testing on the PBE!]
- Zoomies (E) maximum heal lowered from [2.5x base heal value] to [2.3x base heal value]
- Vs Live: from [2x base heal value] to [2.3x base heal value]
Context & Notes
1) -None!-Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
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