6.3 PBE Cycle

[NOTE: According to our usual schedule of things, 6.3 should be headed out to live sometime around the morning of February 10th of 11th! Stay tuned for more information!]

This mega post was last Updated on 2/4 with the 2/4 PBE Update

( With the release of patch 6.2 to live on January 28th, we started the new 6.3 PBE cycle. )

Previous PBE Cycles in 2016
[6.1] [6.2]

Below you will find a comprehensive list of new content, balance changes, and whatever else  is included in the current PBE cycle! Be aware that these changes are extremely tentative, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

( Note: As the cycle continues, some images may be outdated! )

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents


New Skins

With Valentine's Day right around the corner, this PBE cycle includes two lovely new champion skins - Heartseeker Orianna and Sweetheart Sona!

Heartseeker Orianna

1350 RP
  
Here's RiotKateyKhaos with a bugs & feedback thread for Heartseeker Orianna:
"We will kill your enemies with hearts and glitter - that will be fun! 
Heartseeker Orianna is 1350 RP and includes -
  • New model and texture for her and the Ball!
  • New recall animation - he loves me, he loves me not. (Can robots even love?)
  • New particles for all of her skills - pink, pink, and more pink!
  • New sound effects on all skills and recall animation!
Heartseeker Orianna is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them. 
*Prices on PBE subject to change. 
January 27th - We're aware of an issue where Heartseeker Orianna's recall is missing her props!"


Sweetheart Sona

975 RP
  
Here's RiotKateyKhaos with a bugs & feedback thread for Sweetheart Sona:
"Only you can love me, Summoner.~ 
Sweetheart Sona is 975 RP and includes - 
  • New model and texture, including a harp-style Etwahl!
  • New recall animation!
  • New particles for all of her skills - hearts and glitter!
  • New sound effects on her recall animation!
Sweetheart Sona is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them. 
*Prices on PBE subject to change."

New Ward Skin

In addition to the new champion skins we also have the new Harpseeker ward skin!

Harpseeker Ward

640 RP
Here's Galetta with a bugs & feedback thread on the Harpseeker Ward:
"Gentle tones and brilliant vision, the Harpseeker ward never fails to illuminate those shrouded in darkness! 
The Harpseeker Ward has...
  • All new model and textures!
  • New sound effects!
  • New animations, including an on-hit animation!
This ward will be 640RP! (PBE pricing subject to change) 
If you have any questions or feedback, please feel free to leave a comment below! 
See you on the Rift!"

New Summoner Icons

Several new Valentine's Day themed summoner icons were included in this cycle! 

Heart Key IconSweetheart IconLove Song Icon



New Ability Icons

The ability icons for GragasLux, and Shaco have been updated in today's patch!

Gragas

Lux

Shaco

[This icon is used when Shaco's R is active!]

Shortened Champion Select Timers Testing on PBE

Boourns has posted over on the PBE boards that they are testing significantly shortened the timing on several phases of the new champion select.

From his post:
"Hey everyone, 
Now that everyone’s played a few games in new champ select, we’re beginning to test shortened timers to move you into games a little more quickly while still leaving ample time for strategery. 
Changes listed below, let us know how it feels!
Pick intent:
35 seconds → 20 seconds 
Bans:
40 seconds → 30 seconds (x6) 
Picks:
40 seconds → 30 seconds (x10) 
Resolution:
40 seconds → 30 seconds 
Potential time cap:
720 seconds → 530 seconds"


Miscellaneous

  • Trinkets now use ward skin sounds.*
  • Woad King Darius' Passive indicator fixed and back to being blue.
  • GangplankJhinOlafTeemoVolibear, and Yasuo bots added!
  • Warlord Shen's auto attack animation has been changed.


Balance Changes

Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

Champions
Akali
  • Mark of the Assassin (Q) energy restore increased to 40 at all ranks from 20/25/30/35/40
  • Shadow Dance (R) [dash speed went up by 400 - to 2000 from 1600 ]

Alistar
  • [You can now buffer Headbutt -> Pulverize]
  • Triumphant Roar (E) !
    • Mana cost increased to 50/60/70/80/90 from 40/50/60/70/80
    • Cooldown increased to 16 at all ranks from 12 at all ranks
Ekko
  • Timewinder (Q) cooldown lowered to 9/8.5/8/7.5/7 from 11/10/9/8/7

Corki
  • Phosphorus Bomb (Q) damage lowered to 70/115/160/205/250 from 80/130/180/230/280
  • Missile Barrage (R) [recharge time increased to 12/11/10 from 12/10/8]

    Gragas
    • Barrel Roll (Q) 
      • Movement speed slow duration increased to 2 seconds from 1.3 
      • Slow duration no longer increases over time.
      • [Reverted] Cooldown lowered to 9/8.5/8/7.5/7 from 11/10/9/8/7
    • Drunken Rage (W) 
      • Next attack on basic hit now also deals magic damage to all nearby enemies.
      • Channel time reduced to .75 from 1.

    Graves
    • [Passive no longer knocks back Scuttle]
    • End of the Line (Q)
      • Second hit base damage lowered to  80/125/170/215/260 from 85/145/205/265/325
      • Detonation time after hitting terrain increased to .25 seconds.


    Illaoi
    • Test of Spirit (E) 
      • Mana cost reduced to 35/40/45/50/55 from 35/45/55/65/75
      • Missing E no longer roots for .25*
      • For enemies that are vessels - "Teammate killing a tentacle within 5 seconds of you hitting it as a Vessel will still count (tentacle assists are now possible)"*

    Jax
    • Relentless Assault (Passive)
      • Now stacks up to 8 times from 6
      • Now Grants [3.5/5/6.5/8/9.5/11%] attack speed per stack from [4/6/8/10/12/14%]
        • [So total at max stacks is now  (28% - 88%) from (24% - 84%)]

    Karma
    • Focused Resolve (W) [tooltip now mentions mantra bonus heal still happens if target dies]


    Kog'Maw
    • Caustic Spittle (Q) [attack speed bonus moved to W]*
    • Bio-Arcane Barrage (W)
      • Now grants 15/20/25/30/35% attack speed.*
      • 2% of target's maximum health portion now does 15 minimum damage.

    Poppy
    • Hammer Shock (Q) 
      • Damage lowered to 40/65/90/115/140 from 40/70/100/130/160
      • Bonus AD Ratio increased to .8 from .7
      • Now does full damage to minions, up from 80%.
    • Heroic Charge (E) cooldown increased to 14/13/12/11/10 from 12/11/10/9/8
    • Keeper's Verdict (R) knock up for point blank stun is shorter (down to 1 from 2) 

    Rengar
    • Bola Strike (E) [cast time in the air reduced to .125 from .25]*
    • [Phroxz0n has been commenting on a few other bug fixes and adjustments he's working on for 6.3]

    Ryze
    • Desperate Power (R) cooldown reduced to 50/40/30 from 80/60/40
    • Arcane Mastery (Passive) tool tip now notes it only makes next 5 spell casts reduce CD of other spells by overload's cooldown. 
      • [Context: 1/2/3/4 ]

    Soraka
    • [All the tentative Q and W changes from 1/29 update have been REVERTED! Will return next cycle.]

    Xin Zhao
    • Battle Cry (W) 
      • [NEW EFFECT] Passive heal now also has a .2 bonus AD ratio.
      • [NEW EFFECT] Passive now also includes "Every third basic attack Xin Zhao critically strikes his target for 25/37.5/50/62.5/75% additional damage."]
        • [NOTE: As mentioned by ricklessabandon, this means  the heal will work with Sated Devourer but the crit will always take three basic attacks.]
    • Audacious Charge (E) cooldown lowered to 12 seconds at all ranks from 14/13/12/11/10

    Zed
    • Death Mark (R) "pop" damage lowered to 25/35/45% from 30/40/50%

    Ziggs
    • Mega Inferno Bomb (R)
      • Damage in primary blast zone increased to 300/450/600 from 250/375/500
      • AP ratio increased to 1.1 from .9
      • Enemies not in primary blast zone take 66% (two-thirds) damage down from 80%
        • [NOTE: Damage should be about the same due to increase in base damage.]

    Items
    Boots of Swiftness
    • Total price increased to 900g from 800g.

    Boots of Mobility
    • Movement speed out of combat increased to 115 from 105.
    • Total price increased to 900g from 800g.

    [NEW ITEM] Duskblade of Draktharr
    • Total Cost: 3250 G
    • Recipe:  Serrated Dirk + BF Sword + 850g
    +75 Attack Damage
    +5% Movement Speed 
    UNIQUE Passive: +10 Armor Penetration
    UNIQUE Passive: Basic Attacks on an enemy champion apply Nightfall (120 second cooldown). 
    Nightfall: After 2 seconds, deal physical damage equal to 90 plus 25% of the target's missing health. If you get a kill or assist on the target before Nightfall ends, the cooldown is refunded."


    Dead Man's Plate
    • Total cost increased by 100
      • Recipe increased to 1100 from 1000
    • Slow decreased to 50% from 75%

    Frozen Heart
    • [Total cost unchanged but recipe cost increased by 100 to make up for Warden's Mail change]

    Ionian boots of Lucidity
    • Total price increased to 900g from 800g.

    Kircheis Shard
    • Bonus on-hit magic damage increased to 40 from 30.

    Phantom Dancer
    • Total price lowered to 2550 from 2800
    • Spectral Waltz range increased to 550 from 500.

    Randuin's Omen
    • Total cost reduced to 2900 from 3000 (due to Warden's Mail decrease) 
    • Health increased to 500 from 450.

    Rapid Firecannon
    • Movement speed reduced to 5% from 7%
    • Unique Passive - Firecannon bonus magic damage lowered to 50-160 (based on level) from 50-200

    Ravenous Hydra
    • [TOOL TIP FIX] Tooltip corrected to say only 50% of total life steal applies to damage dealt by the item. 

    Seeker's Armguard
    • Armor increased to 30 from 25.
    • Recipe changes - Now Builds out of [Amp. Tome + Cloth Armor + Cloth Armor + 165 gold] from [Cloth Armor + Amp. Tome + 465 gold]

    Statikk Shiv
    • Unique Passive - Shiv Lightning damage increased to 50-120 (based on level) from 30-100 (based on level)

    Sunfire Cape
    • [NEW EFFECT]: Deals 50% bonus damage to minions and monsters.

    Warden's Mail
    • Total cost lowered to 1000 from 1100

    Dragon
    Buff changes:
    • Dragon's wrath (2 stacks) changed to "Grants your attacks on turrets an additional firey burn for (10 x level) over 2 seconds." from "+15% damage to towers and buildings."
    • Dragon's Dominance (4 stacks) changed to "You take 20% less damage from turrets" from "+15% damage to Minions and Monsters"
      • [NOTEMeddler has already noted this value will likely drop to around 15%]

    Masteries
    Bond of Stone (Resolve, Tier 6)
    • Now includes "Damage is not redirected if you are below 5% of your maximum health"

    [NEW] Expose Weakness (Ferocity, Tier 2)
    • [REMOVED in 2/4 Build ] A new EXPOSE WEAKENESS mastery has been added: "Expose your most recently damaged enemy champion to take 2% more damage from your allies"

    Continued Testing/Unreleased Content

    Below are few features that have been testing on the PBE for multiple cycles!

    CLUBS testing on PBE!

    As mentioned in the 2016 season announcement, Riot is currently working on the CLUBS feature and it is up for PBE testing! While originally introduced as private chatroom updates, CLUBS are :
    "Clubs are player-named (names must be unique), player-organized, and player-controlled social groups. The idea is to help you grow the amount of available friends at any given time so you can head to the Rift with the right teammates, every game. "

    As mentioned above, you can either make your own club or be invited to one! Once created or invited, you'll have access to the club's chat room and can display their tag.
    Club creators or a member promoted in the club (as designated by the symbol next to your status circle) can also serve as moderators by removing unwanted members.

    By clicking the CLUBS tab, you can switch your default club if you are in multiple clubs and you can toggle on and off displaying your clubs tag!


    Once you join a club, your default clubs tag will show up in various places! On the PBE, I've made the club "Surrender at 20" with the tag FF20. As you can see in the screenshots below, this tag displays on lobbies, chatrooms, and in-game!



    Hextech Crafting & Loot

    [NOTE: No global release date yet! Socrates has noted it will test on TR for several weeks prior to wide launch.]


    Here's a short video previewing the new system:




    You can access the new crafting system by pressing the gem looking button next to shop and profile.

    In short the new system allows you to earn and/or purchase chests and keys then open them for loot! Keys can be earned by winning matchmade games or purchased in the shop. Chests can be earned by getting S ranks in matchmade games (limit of 4 per month, 1 per champ per season) or purchased in the shop - more details available here.
    Opening chests awards loot - unlocks, champion shards, skin shards, ward skins shards, summoner icons, rare gems, and more. Note that you CAN acquire multiple shards for the same champion or for content you already own. You can get shards for any tier of champion or skin, as well as shards for legacy skins!

    Once you have a shard- champion or skin - you can combine it with the appropriate essence - champion or cosmetic - to create a permanent unlock for that content!  In the screen shot below I need 580 champion essence to make my Trundle champion shard into a permanent unlock of Trundle. unfortunately, I don't yet have enough essence yet! 
    To get more essence, you can DISENCHANT any of your shards into essence based on their normal value. Below I can disenchant Kennen, who is normally 880 RP, for 290 champion essence.
    With my new champion essence in hand, I can now create a permanent Trundle unlock!
    If you'd simple like to try out content, each individual champion or skin shard can be redeemed for a temporary 7 day rental of content by selecting "Activate rental" on the right click drop down. This only requires a shard and does not consume any essence.

    You also have the option of REROLLING three permanent skin unlocks or three shards to obtain a random permanent unlock for that type of content. You will always reroll into an unowned champion or skin! 

    In the shot below I'm rerolling 3 skin shards and end up creating a new permanent skin unlock for Workshop Nunu!
    The permanent skin unlock goes into your inventory where you can redeem it to permanently unlock the skin, RE-ROLL it again, or simply disenchant it for more essence. Permanent unlocks have a gold border rather than the teal border for shards. 
    Unlike skin unlocks, Champion permanent unlocks go right to your account rather than hanging around in your inventory.

    You can also open up a RARE GEM that, in addition to also including a random shard, will give you a free chest and key! *NOTESocrates mentioned these may be for something else.
    As you can only earn four chests a month, you can track how many you have left to earn on your profile page:
    As you can only earn 1 chest per champion per season, you can track who you have earned a chest with so far on your champion page:

    While things may change, here are a few notes on current values:
    • Disenchants yield essence equal to  ~33% of the normal RP price for the content
      • Example: 975 RP skin will disenchant into 322 cosmetic essence.
    • It currently takes the content's RP cost minus 300 to upgrade a shard into a permanent piece of loot. 
      • Example: Gnar costs 975 RP.  To upgrade Gnar's shard into a permanent unlock, it will take 675 champion essence.

    • For Hextech Crafting and Loot -  Looks like a few new assets added for various types of chests including "New Player" "Day One" and "Promotion".
    • Introductory message for the Hextech crafting and loot system added, which includes granting the user a free chest containing a skin shard, ward skin shard, and some essence.

    Be sure to check out the Hextech Crafting & Loot announcement page for more information, as well as all the red posts over on the Hextech Crafting and Loot Q&A! Bug reports for Hextech crafting can be left in this PBE boards thread.


    Patch History for this cycle:

    1/27 PBE Update
    • New Skins
    • New Ward Skin
    • New Summoner Icons
    • Miscellaneous
    • Balance Changes

    • Miscellaneous
    • Balance Changes
    • Continued Clubs Testing on the PBE

    • Skin Tweaks
    • Miscellaneous
    • Balance Changes

    • Balance Changes

    • New Splash Art
    • New Ability Icons
    • Balance Changes

    • Miscellaneous
    • Balance Changes

    • New Skin Splash Art 
    • Shortened Champion Select Timers Testing on PBE 
    • Balance Changes 

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