Polishing up Death Recaps

Posted on at 5:10 PM by Moobeat

Looks like Riot has been aiming at fixing the death recap system; something I'm sure we have all experienced as pretty inaccurate.
I have some death recap changes that should come out next patch.

The system itself was in a pretty bad place, so it required changes from both code and design (thanks to Coronach who did all design-related changes). For example it did not have enough data to figure out where the damage actually came from, and the event array was not big enough so that it would be full before all relevant events were processed...

Anyway, please try death recap after next patch is out, and give me some feedback. It should at least make the damage source and numbers more accurate.
- Wiksy, Associate Software Engineer, via the official forums.

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