Current Status of the Hecarim Patch

Posted on at 8:38 PM by Moobeat
When you log in tomorrow, you’ll notice we released a small patch. This was to address a performance issue that was keeping a small group of summoners from successfully finishing games. This is the only change we plan on making to League of Legends this week.

We know a lot of summoners are curious about our plan to debut Hecarim this week. We just wanted to check in to let you know that with your help on the Public Beta Environment, we ran into a few game-breaking bugs that if released into the wild would really hinder your enjoyment of the game. We figure you guys like being able to target every champion on the field – and prefer that your enemies are able to surrender after you give them the business for 20 minutes. 

With that in mind, we’re circling up to tackle these and a couple other big issues we’ve uncovered. We’ll share more updates with you as soon as we have them, so stay tuned for more info as it develops.
RiotRara's Avatar- RiotRara, Service Community Manager, via the official forums.







On a more personal note, sorry for the lack of posts over the last two days. I had an impromptu two day hospital visit that has left things a bit hectic. I'll try to catch up with anything I may have missed tomorrow sometime.