Future Feature Discussion: Loss of Control Indicators

Posted on at 11:09 PM by Moobeat
Xelnath, one of Riot's Game Systems Designers, is currently hosting a featured discussion about Loss of Control indicators and looking for feedback ways to improve the way the UI informs players they have been crowd controlled.
Continue reading for a sample from the discussion, some user ideas that have merited a response, and a nice list clearing up the terminology associated with crowd control effects.

Here is Xelnath's initial forum post on the subject:
"Hello Summoners,

I'm Xelnath, game systems designer for Riot Games. In a nutshell, I focus on improving systems with a broad impact across all of league of legends, rather than champion or item specific issues. My team improved skill-shot rendering from fog-of-war, added recall and ward icons to the minimap and allowed you to silence players who spam emotes.

Now we're looking further into HUD and UI improvements to better indicate that you are stunned, silenced, feared, rooted, etc.

I'd love to hear your opinions and ideas to improve this feature.

Questions:
  • What information would you like about control impairing effects in League?
  • What information do you feel is the most important to convey?
  • The least?
  • How would you like this information conveyed?
  • Where would you like it to be conveyed?"
Xelnath also mentioned Riot's initiative to clean up the wording associated with various crowd control effects, proving a succinct list of each major crowd control effect and what it means:
" Now that we've decided to clean up terminology, here's what we're considering moving towards:

Rooted - cannot move.
Stunned - cannot act.
Silenced - cannot use abilities.
Disarmed - cannot use auto-attacks.
Suppressed - cannot act + cannot use summoner skills.

Slow - movement speed reductions.
Fear - cannot act, movement uncontrollable.
Taunts - cannot act, forced to attack the taunter.
Charm - cannot act, movement towards the charmer.
Blind - auto attacks always miss.

That said, the Disables we would likely show via UI are:

Hard CC: Suppression, Stun, Fear, Taunt, Charm
Can't Cast: Silence
Can't Move: Rooted
Can't Attack: Disarmed

Meaning that "soft" CC, such as movement and attack speed slows, are excluded."
While nothing concrete has came out of the discussion yet, there has been some interesting points brought up. Xelnath has already responded to summoners that have suggested things like making your screen flash when stunned, sounds for each major type of cc,different text colors ( similar to the purple for magic, red for phyiscal, and white for true damage ) for each major kind of CC using icons and text to differentiate between the longest type of cc,and more.

Have something you would like to share or have a way to further prove the UI? Jump on over to the official forum thread and toss out your own ideas!

90 comments

  1. Could be but Amumu's ult has always had this effect but there has never been a good term for it.

    ReplyDelete
  2. Hmm, it reminds me of blind or sth....

    ReplyDelete
  3. Disarmed is blind? ish?

    ReplyDelete
  4. What about Hecarim ultimate? Terrify, ennemies terrified move away from you

    ReplyDelete
  5. Isn't it just fear? If only feared enemies actually moved away from you.

    ReplyDelete
  6. Xelnath refers to it as a "flee"

    ReplyDelete
  7. Please just stop.
    This fail role-playing has just gone to rubbish.

    ReplyDelete
  8. It's just a regular fear man. Just worded fancily.

    ReplyDelete
  9. What about polymorph? Would that go under disarmed or...?

    ReplyDelete
  10. By that definition Charm would also be Fear and not something different..."Flee" seems to be just the opposite of Charm. Both cannot act, like fear, except Charm makes you move foward, Flee makes you move backwards....Fear just makes you move randomly.

    ReplyDelete
  11. I imagine since polymorph changes your entire character, it wouldn't be necessary to implement another indicator.

    ReplyDelete
  12. Lee really loves screwing over the terminology. You blind him so he can't auto attack even though he's blind, and now you disarm him so he can't auto attack even though he doesn't have any weapons.
    What a tool.

    ReplyDelete
  13. Why knock up and knock back are not included here ?

    ReplyDelete
  14. i thought u couldnt blind lee, like with teemos bind

    ReplyDelete
  15. Sion has new axe wohoo :D

    ReplyDelete
  16. Knocking up Malzahar, Syndra, Anivia, Janna and Sona makes no sense as well.

    ReplyDelete
  17. Maybe they share reason with polymorph ;)

    ReplyDelete
  18. By that definition charm is more like a taunt. All forced actions are similiar.

    ReplyDelete
  19. We already have a taric. he more outrageous than you.

    ReplyDelete
  20. Polymorph makes you disarmed?

    ReplyDelete
  21. It does for 4 of them.

    ReplyDelete
  22. still do not like, they should put on CC messages time of duration, like a quick cooldown in red, is better to see and to determinate when o can move, or cast, etc again

    ReplyDelete
  23. i see what you did there

    ReplyDelete
  24. I actually saw that coming : if you look the different animations for Vi, with lolking for example, you'll see a "stunned" animation. I've looked every other recent champions, there isn't such an animation, I knew something nice was coming sooner or later. I just hope they don't forget to update the old ones, especially Renekton, he's looking too ferocious and healthy while cc'd.

    ReplyDelete
  25. yeah I'd love to see demonblade tryndamere's arm falling off or something like that xD

    ReplyDelete
  26. Mhm "Now we're looking further into HUD and UI improvements to better indicate that you are stunned, silenced, feared, rooted, etc. " okey so you can't see you are rooted or stunned ? If you can't see these stuff then why you play LoL ?. Its not a bad idea but cmon pros see these stuff. You guys gonna make the league to play for you instead you to play.

    ReplyDelete
  27. They forgot Terrify from Hecarims ulti!

    ReplyDelete
  28. Could there be an item which disables summoner spells for a few seconds, because I am tired of ganking and them just flashing away.

    ReplyDelete
  29. it's more like slowed, disarmed and silenced. XD

    ReplyDelete
  30. Васил ЧуковJanuary 5, 2013 at 4:54 AM

    http://24.media.tumblr.com/tumblr_md7f6tjEQX1re04pso1_500.jpg

    ReplyDelete
  31. Hah, exactly! :D

    ReplyDelete
  32. I think they could just make new icons for each of them and put in the head of the affected champion.
    I know when I'm stunned when there is that spinning effect over my head (IF that is stun), and I know when I'm bleeding and poisoned.

    ReplyDelete
  33. You can still attack when blinded, although it deals no damage.

    ReplyDelete
  34. I think that all the champs since Elise have one, at least Elise, (new) TF and Vi have it.

    ReplyDelete
  35. Silence - Can't use abilities AND summoner spells* (at least Garen's)

    ReplyDelete
  36. Fear - that ghost thingy above head Slow - ice or that "swamp" under ur champ. Silence - that comic bubble crossed above your head (if i remember correctly). All the CC have some visuals but they are hard to notice in a teamfight anyway

    ReplyDelete
  37. The difference would be in procs of, say, Shiv. If it isn't proc'ed when blinded, than the difference between the two cc's are minimum.

    ReplyDelete
  38. Can't see knockbacks and airbornes mentioned.

    ReplyDelete
  39. You should color code champions based on the effect they're experiencing. Stunned? Make them entirely red hued. Silenced? Blue. Slowed? Add a yellow hue to them. Etc etc.

    ReplyDelete
  40. Anivia got some great breasts. Amirite?

    ReplyDelete
  41. Imagine if i have a real weapon?

    ReplyDelete
  42. i absorb boot's power to move/swim faster!

    ReplyDelete
  43. I think the difference actually does matter.
    For instance, if you see a Nasus bring up his siphoning strike and you blind him, in the case that he attacks, the spell goes on cooldown when it hits you(no damage).

    If Nasus brings up his siphoning strike and you disarm him, he cannot attack and still has a chance to hit you with siphoning strike after the cc(if the cc lasts shorter than the siphoning strike's timeframe).

    ReplyDelete
  44. Did ANYONE notice the picture is of taebooM? moobeat backwards?

    ReplyDelete
  45. Nope. Fear is fear, terrify is terrify, charm is charm and so on.

    ReplyDelete
  46. Shouldn't it say it then? It says just abilities.

    ReplyDelete
  47. At least I don't remember of anything for Snare/Rooted, you simply stops.

    ReplyDelete
  48. Totally not Lee Sin.January 5, 2013 at 12:09 PM

    Amumu won't be having that. His ult is getting nerfed to where they are basically Snared. They can use AA's I believe.

    ReplyDelete
  49. I want to see them fix his self cc first when using his w :/

    ReplyDelete
  50. WoW just added this and it was pretty good if you're stunned, add an indicator on a certain part of the screen (which can be moved or replaced with settings) such as | Stunned | |Rooted| with effects, etc.

    ReplyDelete
  51. Nice, Flash while stunned.

    ReplyDelete
  52. No, there is too much SFX already, personally I would like to see them reduced and replaced with animations.

    ReplyDelete
  53. You've rephrased my post and gave your example, and you made it look like you're in disagreement with me (or I'm just missing on something). So, basically, we're both right, as we're talking about the same thing.

    ReplyDelete
  54. so, what could be the difference between blinded and disarmed, they seem to aproach the same issue with different names really.. so i find it kind of pointless...

    ReplyDelete
  55. My example showed how blinds are better for the user. Your example showed how disarms are better for the user.
    Me:
    Blinds: Put opponents' AA spells on cooldown
    Disarms: Delay opponents' AA spells
    You:
    Blinds: Still get hit by on-hits
    Disarms: Prevents on-hits

    ReplyDelete
  56. Disarmed is essentially a rework of "Blind"

    ReplyDelete
  57. well blinded means you can still AA but u'll do 0 dmg,however disarmed means u cannot even AA so if u press on a champ while disarmed he will not attack instead just sit there

    ReplyDelete
  58. just pointing out that while blinded you still have on hit effects, such as irelia's W true damage, or wit's end

    ReplyDelete
  59. For those dumb CC suggestions they better include an option in the game to disable them because that won't be easy on my eyes ...

    ReplyDelete
  60. It's not a regular fear, with fear you move randomly but with Hecarim's ult you move away from Hecarim.

    ReplyDelete
  61. The most disturbing thing to me seems that Taric can be charmed by Ahri.

    ReplyDelete
  62. que onda vos aca hahaha

    ReplyDelete
  63. Lulu polymorph is the only skill that have it , Amumu used to but no more

    ReplyDelete
  64. it only tastes that way.

    ReplyDelete
  65. One of the differences is that if I'm playing Nidalee in my cougar form, if a Teemo blinds me, I can still auto-attack him. While my auto-attack does no damage, auto-attack modifiers such as my Q (Takedown) will apply, thereby still doing magic. Whereas if I was disarmed, I would not be able to attack at all, thereby preventing me from using my Q on him.

    Small technicality but it always seems to get those Teemo players when they blind me! :D

    ReplyDelete
  66. I think a voidling just came out. O_o

    ReplyDelete
  67. It's stupid, Lee Sin has no weapon, but can still be disarmed. He's also blind, but can still be blinded :/

    ReplyDelete
  68. Don't forget Kayle

    ReplyDelete
  69. Fearing Nocturne is also bs

    ReplyDelete
  70. I want Renekton's W to work on towers :(

    ReplyDelete
  71. Sorry my angie.

    ReplyDelete
  72. You're removing his arms. dis"arm" =_= not his weapons right?

    ReplyDelete
  73. Always thought it was somewhat a bit different, it does feel so

    ReplyDelete
  74. Rooted - Hmm... Damn

    Stunned - Oh shit

    Silenced - I can still move

    Disarmed - "*ADC* Wtf..." "*Caster* l0l"

    Suppressed - I'm f*cked

    Slow - I can still move!

    Fear - Some Op Shit

    Taunts - Come at me bro

    Charm - *Attractive voice* Come at me

    Blind - But I'm Lee Sin

    ReplyDelete