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The PBE has been updated! Today's update includes the Soulstealer Vayne splash art and more!
Continue reading for more information!
The PBE has been updated! Today's update includes the Soulstealer Vayne splash art and more!
(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )
Table of Contents
Soulstealer Vayne Splash Art
Splash art for the upcoming Soulstealer Vayne skin has been added in today's update!In-game previews for Soulstealer Vayne can be found over on our larger PBE cycle post.
Miscellaneous
- [BUG] Hyena Warwick is broken in today's update, a different texture was erroneously added and has overwritten his intended texture. What is interesting is that, while a rough or WIP asset, the added texture is a notably a different design & color than Hyena Warwick.
- Here is an in-game picture and the assets - added texture / normal texture.
Balance Changes
* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.
Champions
Sona
- [Reverted back to live mechanics and numbers. ricklessabandon mentioned Sona changes aren't going to live in 6.13, aiming for 6.14]
Thresh
- Damnation (Passive) epic monsters now give Thresh two souls instead of one.
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
- [Comprehensive 6.13 PBE Cycle Post]
- 6/14 PBE Update: Soulstealer Vayne, Deep Sea Nami, "Nexus Siege" strings & assets, and more
- 6/15 PBE Update:Tentative balance changes, Nexus Siege to PBE Soon, and more!
- 6/16 PBE Update: Support items &Teleport changes and more Tentative Balance changes
- 6/17 PBE Update: Soulstealer Vayne Load Screen & more tentative balance changes
Notes
- Meddler mentioned on reddit they are planing to stop dragon leveling up mid fight in 6.13 - "Exact change is that both Dragon and Rift Herald will wait until they've been out of combat for 30s before leveling up."
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