[UPDATE: Added in instagram preview video of Arcade skins and chroma changes context.]
Sort of an odd post today - the PBE LCU Alpha received a new patch (which was quickly reverted) with a few surprising assets for upcoming content in a future patch - including new Arcade Ahri and Corki splash art, several new chroma assets, and more.
Continue reading for more information!
Sort of an odd post today - the PBE LCU Alpha received a new patch (which was quickly reverted) with a few surprising assets for upcoming content in a future patch - including new Arcade Ahri and Corki splash art, several new chroma assets, and more.
[NOTE: To be clear, this content was not the normal PBE client! These assets were exclusively on the PBE LCU Alpha. This update went out unintentionally and this is content for 6.17 (or later) that was pushed early. These were then pulled off the PBE LCU Alpha pretty quickly! ]
There was also a name only reference to "Arcade Ezreal".
UPDATE: While not something from the PBE, an Arcade Preview video out on the LoL Instagram! It includes in-game previews and vfx examples for Arcade Ahri, Corki, and Ezreal.
Here's SuperCakes with a pbe borads post on these upcoming Chromas and changes that are being made - including individual purchases, limited time windows to purchase for IP, and more.
[NOTE: To be clear, this content was not the normal PBE client! These assets were exclusively on the PBE LCU Alpha. This update went out unintentionally and this is content for 6.17 (or later) that was pushed early. These were then pulled off the PBE LCU Alpha pretty quickly! ]
Table of Contents
New Splash Art
Splash art for upcoming Arcade Ahri and Arcade Corki skins were pulled out of the PBE LCU Alpha update - expect these new skins to hit the PBE with the next PBE cycle (6.17).
"Arcade Ahri"
"Arcade Corki"
There was also a name only reference to "Arcade Ezreal".
UPDATE: While not something from the PBE, an Arcade Preview video out on the LoL Instagram! It includes in-game previews and vfx examples for Arcade Ahri, Corki, and Ezreal.
New Chroma assets
Several new chroma related assets were also pulled out of the accidental PBE LCU patch, including packs of five and six chroma (instead of the previous 3) for Arcade Miss Fortune, Cottontail Teemo, Warring Kingdoms Xin Zhao, High Noon Yasuo, and Shockblade Zed. These will be the first batch of chroma in quite sometime, along side upcoming availability and pricing changes.Arcade Miss Fortune
Cottontail Teemo
Warring Kingdoms Xin Zhao
High Noon Yasuo
Shockblade Zed
Here's SuperCakes with a pbe borads post on these upcoming Chromas and changes that are being made - including individual purchases, limited time windows to purchase for IP, and more.
"Hey everyone,
SuperCakes here. I’m the product manager on Personalization (aka Skins Team).
It’s been a little over a year since we launched chroma packs. And while we’ve always been excited about chromas as a product, after hearing from you, we realized we could make them better. Now we're hyped to share some news with you about our changes to chromas which are coming out soon and are tracking to hit PBE next week.
Our first move was to go back to basics and revisit things from this perspective: Why would I, as a player, want chromas?
Here’s the thing. I love skins and have a lot of them. But there are certain skins I always go back to. Arcade Miss Fortune is one of my favorite skins, and looking at what you guys are playing, it’s one of your favorites, too. And if I can play her in a rainbow of options, that sounds pretty cool to me. Chromas are meant to deepen your experience with a piece of content you already own, love, and play the shit out of. It’s that simple.
Next step, How do we address your feedback? The things that were ringing loudest were around bundling, aesthetics, and the pricing of chromas, and that’s where we put the majority of our focus.
Bundling:
We’ve unpacked chromas so you can buy them individually. You can still buy them in bundles, though, for a discount.
Aesthetics:
Chromas are designed by the same folks that make skins, and we take our responsibility pretty seriously. We only want to introduce things into the game that improve the overall experience of playing League of Legends. We took a look at what we were making and found opportunities to improve with revamped color schemes, patterns, and textures.
Pricing:
Chromas will be priced at 290 RP each, and will also be available in discounted bundles for the collectors out there. For those of you who love a chance to spend IP, we’re also introducing recurring IP sales which will take place twice a year. The first IP sale goes from August 25, 2016 to September 8, 2016 and includes all chromas launched before August 2016.
Some of you also suggested that chromas could be a reward for mastery. We’re committed to improving mastery rewards, and with the release of Hextech Crafting this year, we’re thrilled to have a way to reward you for mastery across several of our content offerings, including a chance to get free skins. We won’t be launching chromas in Hextech Crafting at this time, but it’s something we’re thinking about for future iterations.
We’ll get into more detail when the first wave of new chromas launches in a few weeks. For now, here’s a sneak peek of some of the aesthetic changes mentioned:
What do you think of the changes? What would you like to see? Let us know!
Play Safe!
SuperCakes"Riot Mulligan added these would be priced at 2000 IP for each individual chroma during sales.
[NOTE: To be clear, this content was not the normal PBE client! These assets were exclusively on the PBE LCU Alpha. This update went out unintentionally and this is content for 6.17 (or later) that was pushed early. These were then pulled off the PBE LCU Alpha pretty quickly! ]
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