The PBE has been updated! As we continue the 7.6 PBE cycle, today's update includes VFX updates for Enchanted and Hextech Galio, skin tweaks for Moo Cow Alistar and Pug'Maw, and more!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Galio Update - Skin VFX Updates
Today's patch includes visual effects changes for several of Galio's skins! We have new VFX sets for Enchanted and Hextech as well as unique R decals for several skins.Enchanted Galio has a new vfx set and a new R decal!
Hextech Galio has a new vfx set and a new R decal!
Moo Cow Alistar & Pug'Maw Skin Tweaks
Moo Cow Alistar's recall and dance sounds are in - donk donk donk donk donk donk!Pug'Maw's textures have been changed but are still a work in progress! Riot Stellari explained on twitter:
"Still WIP, the team will be making a couple more tweaks during PBE :)"
*READ THIS*: Both the FIRST and SECOND patch of March 10th included texture/model changes for PUG'MAW - there are obvious changes vs the [old] iteration but between #1 and #2 it's mostly minor color/shape changes, most noticeable on back.
Miscellaneous
- Blast Cone's targeting indicator has been improved, it now moves around more smoothly. [gif]
Balance Changes
* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.
Champions
[context / These three changes were hotfixed to live in 3/10 mid patch update!]
- Base health increased from 537.8 to 580
- Dark Flight (Q) cooldown lowered from 16/15/14/13/12 to 13/12.5/12/11.5/11
- Blood Thirst/Blood Price (W) damage increased from 30/60/90/120/150 to 45/80/115/150/185
Galio
- Colossal Smash (Passive)
- Now scales off BONUS MR instead of total MR.
- Bonus MR Ratio lowered from 40/50/60% to 40%
- Base damage lowered from 10-160 to 15-100
- [new] 40% AP ratio added
- Winds of War (Q)
- Range increased from 800 to 825
- DOT base damage increased from 30/45/60/75/90 to 45/60/75/95/105
- Shield of Durand (W):
- Time Galio can maintain the charge increased from 1.75 to 2 seconds
- DR linger duration lowered from 4 to 2
- [4% per 100 bonus Armor] ratio on damage reduction removed.
- Cooldown now starts on cast instead of on discharge.
- Cooldown lowered from 18/16.5/15/13.5/12 to 16/15/14/13/12
- Hero's Entrance (R)
- Channel duration increased from 0.75 to 1 (total time to land unchanged)
- [4% per 100 bonus Armor] ratio on damage reduction removed.
Miss Fortune
[context]
- Double Up (Q)
- Damage increased from 20/35/50/65/80 to 20/40/60/80/100
- Total AD ratio increased from 85% to 100%
Morgana
- Tormented Soil (W) [new grievous wounds application when under 35% hp has been removed. This was an effect added in an earlier PBE update this cycle.]
Quinn
- Heightened Sense (W) Attack Speed bonus increased from 20/25/30/35/40% to 20/35/50/65/80%
- Skystrike (R) total AD ratio lowered from 100% to 40%
Items
Knight's Vow
- [The previous PBE changes have been reverted. Meddler noted they were not put on PBE intentionally.]
Notes
Below are a few notes and posts relating to current PBE content in 7.6 cycle. The PBE was updated twice on 3/10 - once around 2 PM PT and again around 8 PM PT.1) Solcrushed provided a changelist for and context on today's Galio changes in the PBE Galio Feedback thread.
"Tank Galio looks to be out of line both damage and durability wise, draining power out of the base numbers and putting them back to AP ratios and Q. Full tank passive damage will drop significantly while builds that feature some AP should be affected less."
"Spell queuing for E and R should be in! Taking out the Armor ratios as they are confusing and making him too good vs physical damage. Armor already grants defense against them and W's DR will still work. No need to have extra % tacked on. Reduced the DR linger to match the taunt duration better to signal windows better, but made it so W cooldown starts on cast instead of discharge."Solcrushed also provided a list of changes originally meant for 3/13 but that went out in the second 3/10 update tonight:
2) Meddler noting in most recent quick gameplay thoughts that Knight's Vow PBE revert is not intentional:
"Aatrox hotfix
All going according to plan we should be putting out a balance hotfix for Aatrox today. We concluded he was definitely in too poor a state to leave until the next regular patch and wasn't likely to recover enough just based off relearning. Changes include increased starting health (580, was 537 and had been kept low historically because of the impact of the previous revive in lane), Q CD down (13-11, was 16-12) and W damage up (45-185, was 30-150). Suspect it's likely we'll also make Aatrox changes in 7.6, though we'll need to see where these put him first of course. "and
"Knight's Vow on PBE
We saw some reports yesterday that Knight's Vow had been reverted to its older stats and build path on the PBE yesterday. Going to be looking into that today, it's not an intended change so it's either a datamining error or we've accidentally stomped the newer version with an old file somehow."
3) Galio's updated VO special interactions
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
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