8/22 PBE Update: Nunu & Willump Login Theme

The PBE has been updated! As we continue the 8.17 PBE cycle, today's patch includes a login theme for the Nunu & Willump champion update, a login theme for the EU LCS Finals in Madrid, and more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Nunu & Willump Login Theme

A new login theme featuring the updated Nunu & Willump is now on the PBE! Look for this when the update goes live in 8.17.


EU LCS Summer Finals Login Theme

A new login themed around the upcoming EU LCS Summer finals in Madrid is also now on the PBE!

[Still Image / Music]

Miscellaneous 


  • [Missed in earlier update this cycle] Blood Moon Akali has had VFX added to her recall!


    Balance Changes

    NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

    Champions
    Fiora
    • Bladework (E) second basic attack damage changed from 140/155/170/185/200% to 160/170/180/190/200%

    Garen
    • Decisive Strike (Q) damage lowered from 30/65/100/135/170 to 30/60/90/120/150

    Kayn
    [Kayn has other changes in testing on the PBE!]
    • Shadow Step (E) duration lowered from 8/8.5/9/9.5/10 seconds to 7/7.5/8/8.5/9
      • Vs Live: from 5/6/7/8/9 to 7/7.5/8/8.5/9

    Nunu & Willump
    [Nunu's champion update is now testing on the PBE, and these changes are relative to it!]
    • Snowball Barrage (E) range lowered from 700 to 690

    Rengar
    [Rengar has other changes in testing on the PBE!]
    • Thrill of the Hunt (R) camouflage duration reverted from 12/20/28 to 12/16/20

    Ryze
    • Overload (Q) AP ratio reverted from 35% to 45%

    Items
    Duskblade
    • Lethality increased from 18 to 21
    • Unique Passive - Nightstalker damage changed from [30 - 200] to [30 - 150]


    Stormrazor
    • AD lowered from 65 to 60
    • Attack speed increased from 25% to 35%
    • Storm's Edge crit lowered from [160% (+1% per .75 critical strike chance)] to [140% (+1% per .5 critical strike chance)

    Context & Notes

    1) Make sure to check out Meddler's quick gameplay thoughts for August 22nd, providing some context for some of the changes we've seen testing this PBE cycle, as well as some details on future PBE patches!
    "Hi folks, 
    Usual Disclaimers 
    These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler 
    Ongoing Nexus Blitz Development 
    As some of you will have seen we've made some changes to Nexus Blitz after its initial launch via a couple of micro patches. Full details can be found here: 
    https://boards.na.leagueoflegends.com/en/c/developer-corner/A6uAU8Yl-nexus-blitz-week-1-feedback-and-patch-notes 
    TLDR is:
    • A new event called Scuttle racing (you race Scuttles)
    • A new event reward (brief stealth after walking through a brush)
    • A range of balance changes, bringing mages down especially 
    Normally with micro patches we only make smaller changes, rather than adding new things to the game. In this case we're able to do so for a couple of reasons. The first is that both the new event and new reward were nearly finished when we shipped the 8.16 patch, though with some issues to iron out (bugs and balance, rather than art changes that would require a new download). The second is that, given Nexus Blitz is an alpha test, we feel it's appropriate to accept a somewhat higher risk of bugs in order to keep prototyping and testing quickly. Our goal's still to figure out within four weeks whether Nexus Blitz should at some point return as a permanent mode. We want to make the most of the available time as a result, rather than waiting for the next regular patch like we normally would. Likely we'll have some meaningful changes in a micro patch a bit after 8.17 goes out too, take full advantage of that patch cycle as well. 
    Goals for patches 8.17, 8.18 and 8.19 
    8.17 - A regular patch, focused on smaller scope champion balance. Should be a decent number of changes in it, many of which will have hit the PBE yesterday or today. Right now balance changes will tend to show up later in a patch cycle since the earlier half's being spent on preseason work. 
    8.18 - While it's not the Worlds patch (that's 8.19) it is the one where we'll do most of the remaining World's focused work. Not expecting any major changes, do want to leave ourselves one followup patch though just in case anything hits much harder than expected or a problem needs further work. Will also have some non pro focused work too of course. 
    8.19 - The patch Worlds will be played on. This one's likely to be fairly small, with just followup on 8.18 plus changes for regular play that aren't a pro risk. LIkely some changes get worked on for regular play that end up getting shifted to 8.20 instead. 
    Some 8.17 Context 
    One thing we're looking at with a lot of our 8.17 changes is adding power to champs who already have decent damage but are still under performing. We've looking instead to add power in other ways, with possibilities being things like sustained damage (Attack Speed on Wukong), defense (Meditate CD and DR on Yi) or extended mobility (longer durations on Kayn E, shorter CD on Rengar R). That will potentially be paired with adjustments aimed at shifting some power on Stormrazor and Duskblade to slightly less bursty patterns (less AD and more AS on SR, less proc damage and more AD on DB)."
    He also mentioned the previously seen PBE ZOE changes will not be shipping in 8.17:
    "Zoe - that is an experimental list that's been tested, it's not complete nor something we're planning to ship as is though. Shouldn't have been posted this early, needed more validation and then iteration. Changes won't be part of 8.17."

    Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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