11/8 PBE Update: Pulsefire Thresh Prestige Edition Splash, Ranked Reward Icons, & More

The PBE has been updated! As we continue the 9.23 PBE cycle, today's patch includes the splash art for Pulsefire Thresh Prestige Edition, ranked reward summoner icons, continued Preseason 2020 testing, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Splash Art

The splash art for Pulsefire Thresh Prestige Edition is now on the PBE!

Pulsefire Thresh Prestige Edition



Ranked Reward Summoner Icons

Ranked reward summoner icons were added to the PBE:

  
  
  
  
  
        

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Items
Doran's Shield
  • Ranged Champions or Area of Effect and Periodic damage triggers effectiveness lowered from 75% to 66%

Sanguine Blade
  • Unique passive renamed from Unquenched to Blood Pursuit

Stormrazor
  • AD lowered from 65 to 55

Umbral Glaive
  • Unique Passive - Blackout 
    • cooldown increased from 45s to 60s
    • Basic attacks changed from [instantly kill these devices after being spotted and whenever the devices are disabled.] to [instantly kill disabled traps and do triple damage to wards.]

Runes
Conqueror (Precision Keystone)
  • Tooltip updated to note stacks give 2-5 Adaptive Force

TFT Changes
These changes are tentative and may not be complete! Always refer to official notes for the full picture!
Shadow Trait
  • 2 champ increased damage lowered from 50% to 45%
  • 4 champ increased damage lowered from 100% to 85%

Aatrox
  • Damage increased from 250/500/750 to 250/500/1000

Ezreal
  • Damage increased from 200/400/600 to 200/400/800

Jax
  • Damage increased from 150/250/350 to 150/250/450

Kindred
  • Damage increased from 150/325/600 to 150/325/650

Kog'Maw
  • Ability damage reverted from 150/325/500 to 125/275/425

LeBlanc
  • Damage increased from 200/450/700 to 200/450/800

Nasus
  • Bonus health changed from 200/400/600 to 250/400/550

Nautilus
  • Damage increased from 100/200/300 to 100/200/400

Neeko
  • Damage increased from 100/200/300 to 100/200/350

Sion
  • Damage increased from 200/400/600 to 200/400/800

Syndra
  • Damage increased from 175/350/525 to 175/350/600

Thresh
  • Shield increased from 250/400/550 to 250/400/600

Vayne
  • % Damage changed from 8/12/16% to 9/12/15%

Volibear
  • Damage increased from 200/450/700 to 200/450/850

Context & Notes

1) Here's Riot Eggo McLego with an update on True Damage borders post-launch:
"Hey there! 
We wanted to give a heads-up on a change coming to the True Damage borders after launch on November 10. Initially, we created one True Damage border that applied to the whole set, but once the border hit PBE, we saw some solid feedback that having one color across the board didn’t fit as well as individual border treatments. We agree, so we’ll be updating the borders with unique colors for each skin.
Because these changes are coming in late, you won't see them when the skins and borders are first released during the current patch (9.22) on November 10, 2019. Depending on when you unlock them, you may see the blue border first, but rest assured, we'll be swapping it for the new design no later than patch 9.24 in early December. 
Since we won't be able to get the borders updated in time for launch on the 10th, we know some players will pick up the all-blue border sets without having seen this post. So, when we make the swap to unique border colors, there'll be a short period where anyone who doesn't like the change can submit a Player Support ticket to have their purchase refunded without using a refund token. We'll share the dates of this refund period once we've locked down the date for the border swap. 
Thanks to all of you who shared your thoughts! We’re so excited for the launch of True Damage and appreciate all the feedback. 
Riot Eggo McLego"
2) For full details on Preseason testing check out this thread from Riot Scruffy - Preseason: Rise of the Elements on PBE!

3) Riot Orphyre posted bugs & feedback threads for Pulsefire Thresh Prestige Edition & chroma this cycle:

PBE Bugs & Feedback Thread: Pulsefire Thresh Prestige Edition! 
"Hey everyone! 
We’ve got a new Prestige skin coming out for Pulsefire Thresh! He’ll be coming with:
  • New Lantern: Brand new lantern with new animations as well!
  • New Model and Textures: Thresh has finally con quered an era, and sports new duds to show it off!
  • New Golden VFX: Gold coloring for idle and ability VFX! 
Pulsefire Thresh Prestige Edition is available on PBE! Feel free to leave any feedback or questions you have so far down below! 
Thanks for checking in, hope to hear from you soon! 
Riot Orphyre"

PBE Bugs & Feedback Thread: Victorious Aatrox Chroma! 
"Hey everyone! 
We’ve got a new Chroma coming up for Victorious Aatrox!
Victorious Aatrox:
  • New textures:
    • Victorious Aatrox (Amber) 
The Chroma is now available on PBE! We hope you all will enjoy the new Chroma; as usual, we’re looking forward to hearing your constructive feedback. I’ll do my best to answer and reply to your questions and feedback! 
Thanks! 
Riot Orphyre"
Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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