12/3 PBE Update: Tentative Balance Changes

Posted on at 1:40 PM by Aznbeat
The PBE has been updated! As we continue the 9.24 PBE cycle, today's patch includes more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Miscellaneous 

  • Nightbringer Lee Sin Prestige Edition skin bio added: "Fully consumed by chaos and his blind devotion to the thrill of battle, Lee Sin has become night incarnate, gilded by his divinity."

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
Akali
[Changelist]
  • Five Point Strike (Q) 
    • minion damage lowered from 33% bonus to 25% bonus
    • Q hitbox behind Akali removed

Amumu
[Changelist]
  • Bandage Toss (Q) cooldown lowered from 12/11/10/9/8 to 10/9.5/9/8.5/8

Garen
[Changelist]
  • Judgment (E) 
    • spins changed from [7 + 1 per 20% Attack speed] to [7 + 1 per 25% Attack Speed]
    • Damage increase per level lowered from 8.2 to 6.6

Ryze
[Changelist]
  • Overload (Q) damage lowered from 80/105/130/155/180 to 65/90/115/140/165

Senna
[Changelist - look for further changes soon]
  • HP per level lowered from 85 to 75
  • Absolution (Passive)
    • Soul drop rate on minions killed lowered from 5.55% to 1.85%
    • Clones no longer drop souls
  • Piercing Darkness (Q) Bonus AD ratio lowered from 50% to 40%
  • Last Embrace (W) root duration changed from [1.45/1.65/1.85/2.05/2.25s] to [1.25/1.5/1.75/2/2.25s]
  • Dawning Shadow (R) AP ratio damage increased from 40% to 50%


Runes
Conqueror (Precision Keystone)
[Changelist]
  • Ranged healing lowered from 15% to 8%
    • Full Tooltip: "Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 8s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions)."

Omnistone (Inspiration Keystone)

Context & Notes

1) Riot August noted some Senna changes testing this cycle:
"These are the Senna nerfs we're currently testing. 
Goal is to nerf Senna in all positions, but hit ADC Senna MORE than support (ADC is 2-3% stronger on preseason patch). 
Hitting her safety(root duration and HP), Q poke/waveclear, and soul generation while CS'ing"

2) Riot Scruffy provided changelists for 9.24 balance:
[1] Patch 9.24 Changes Preview: 
Bigger change lists in the thread. Almost final, but a few tweaks may still happen. This is the last patch of the year, but we expect to do a balance hotfix in late december (9.24b).

[2] Senna Nerfs - focused on nerfing adc senna more than support
[3] Yuumi Buffs - making her viable for regular play and less dominant in high elo and pro
[4] Braum Buffs - Also targeted at regular player viability
[5] Omnistone "smart" logic

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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