Patch 10.10 & TFT Notes

Patch 10.10 is scheduled for Wednesday, May 13th and the official patch notes and TFT patch notes have been posted!
Continue reading for a full look the patch notes, previews for upcoming cosmetics, & more!

Table of Contents


Patch 10.10 Notes

Check out the Patch 10.10 notes:
"Another patch! Who would've known! 
This patch, we're taking a gander at some old friends who have been struggling for a while—Udyr! Nidalee! Sivir! How we've missed you!—and readjusting a couple of offenders that have been toeing the line (hint: trees, daggers, and gems). 
Oh, and URF is back! Make sure you’re on this ultra rapidly, and we’ll see you there!
Take this portal if you're looking for TFT's patch notes
HANNA “SHIO SHOUJO” WOO 
TRICIA "MOM CAT" TAN 
PATCH HIGHLIGHTS
Pulsefire Lucian, Pulsefire Lucian Prestige Edition, Pulsefire Pantheon, Pulsefire Fiora, and Pulsefire Ekko will be available on May 14, 2020. 
PLAYER BEHAVIOR
Last week, we told players about our short and long term plans to address deliberate game-ruining behavior. Our proposed plans aren't meant to target those who are genuinely having a bad game, but those who decide that the game is over on their own and then spend their time trolling others instead of trying to play their best. The first of our short term plans is to adjust our Reporting and Punishment system. In 10.10, you should start to see more frequent "Instant Feedback" reports for disruptive behavior as we work on tweaking our behavioral systems. 
For more context, you can visit this article
CHAMPIONS 
ANNIE
E damage reduction increased; Tibbers Burning Aura buffed 
We’re hop, skip, jumping to give Tibbers a buff to encourage Annie to bring him out to play more often. We’re also bringing up Molten Shield's damage reduction, which was left in a weak state after her mini-update in 9.18. 
E - MOLTEN SHIELD
  • DAMAGE REDUCTION 10/13/16/19/22% ⇒ 13/17/21/25/29%
R - SUMMON: TIBBERS
  • TIBBERS AURA DAMAGE 10/15/20 (+0.1 ability power) ⇒ 20/30/40 (+0.12 ability power)
DIANA
Base health and attack damage decreased. 
Diana is a scourge for average and skilled play. While her ability to be aggressive in lane is intended, she isn't paying the appropriate cost of putting herself at risk. 
BASE STATS
  • HEALTH 594 ⇒ 570
  • ATTACK DAMAGE 57.04 ⇒ 57
IRELIA
E base damage increased. 
For a champion that’s kept weak for everyone else because of pro play, Irelia’s finally fallen to the low end of pro. Giving her a surge in the right direction. 
E - FLAWLESS DUET
  • BASE DAMAGE 70/110/150/190/230 ⇒ 80/125/170/215/260
KATARINA
Passive dagger AP ratio decreased later. 
On the other hand, we’ve been consistently seeing our other blade gal on the higher end of balance, so we’re pulling back on her AP ratios. Katarina will need to be more razor sharp and have the AP to burst her enemies down. 
PASSIVE - VORACITY
  • DAGGER DAMAGE RATIO 0.55/0.70/0.85/1.0 ability power ⇒ 0.55/0.66/0.77/0.88 ability power
KAYN
Passive Rhaast heal decreased. 
While Assassin form seems to be in the right spot, Rhaast benefited a touch too much, so we’re nerfing the utility specific to that side. 
PASSIVE - THE DARKIN SCYTHE
  • RHAAST HEAL 34.5-43% of damage dealt (levels 1-18) ⇒ 30-40% of damage dealt (levels 1-18)
KLED
Q cooldown increased. 
Higher cooldowns means this fearless yordle and his less-than-fearless lizard will need to think twice before fishing for hooks in early levels. 
Q - BEARTRAP ON A ROPE
  • COOLDOWN 9/8.5/8/7.5/7 seconds ⇒ 11/10/9/8/7 seconds
MISS FORTUNE
W max bonus movement speed decreased. 
Putting a bit less pep in this pirate queen’s step. 
W - STRUT
  • MAXIMUM BONUS MOVEMENT SPEED 60/70/80/90/100 ⇒ 50/60/70/80/90
MAOKAI
Base mana decreased. Q cost increased. 
Maokai is at the top of top lane, but not dramatically so. Giving him a small nerf to nip this in the bud. 
BASE STATS
  • MANA 377.28 ⇒ 375
Q - BRAMBLE SMASH
  • COST 50 mana ⇒ 60 mana
NIDALEE
Q damage ratio increased. 
We're looking to bring our huntress back on the prowl, so we’re (javelin) tossing Nidalee a bone by amping up her signature spell as she scales into late game. 
Q - JAVELIN TOSS
  • DAMAGE RATIO 0.4 ability power (1.2 ability power maximum) ⇒ 0.5 ability power (1.5 ability power maximum)
SIVIR
E mana restore increased. 
Empowering Sivir’s mana loop to encourage players to master the art of using her shield and commanding enemies to back off. 
E - SPELL SHIELD
  • MANA RESTORE 80/95/110/125/140 ⇒ 110/120/130/140/150
SORAKA
Q base damage increased. W health cost reduction increased. 
This Starchild’s enemies are going to be seeing stars. 
Q - STARCALL
  • BASE DAMAGE 75/110/145/180/215 ⇒ 85/120/155/190/225
W - ASTRAL INFUSION
  • HEALTH COST REDUCTION 60/70/80/90/100% ⇒ 80/85/90/95/100%
TARIC
Base health growth decreased. W bonus armor ratio decreased later. 
We’re making Taric's survivability skew more towards his ability usage and reducing his defensive raw stats for himself and his linked ally. 
BASE STATS
  • HEALTH GROWTH 90 ⇒ 85
W - BASTION
  • BONUS ARMOR 10/12.5/15/17.5/20% of Taric's armor ⇒ 10/11/12/13/14% of Taric's armor
TWISTED FATE
Base attack damage and armor increased. R mana cost decreased. 
TF’s been dealt a weak hand, and he’s been getting lost in the shuffle. We’re stacking his deck by trimming some of the cost from his ult to move it back in line with his peers. We’re also bumping up his base stats to help his farming and early presence. 
BASE STATS
  • ATTACK DAMAGE 49.954 ⇒ 52
  • ARMOR 20.542 ⇒ 21
R - DESTINY
  • COST 150 mana ⇒ 100 mana
UDYR
Base movement speed increased. Base health, mana and mana regen rounded. 
This spirit walker has been walking a lonely road, since he's not performing particularly well anywhere. For someone who was historically one of the fastest champions in a foot race, he's fallen quite behind the curve. We're bumping up his base MS so he can bear down on prey, then rounding a couple other stats. 
BASE STATS
  • MOVEMENT SPEED 345 ⇒ 350
  • HEALTH 593.32 ⇒ 594
  • MANA 270.4 ⇒ 271
  • MANA REGEN 7.506 ⇒ 7.5 
URF BALANCE CHANGES 
URF returns in 10.10 on May 14! The experiment with pick-URF last year went well, with healthier engagement with the mode and with Summoner's Rift afterwards. 
We believe a part of that success can be attributed to the continuous mode-specific balance changes, so you'll see more adjustments below to help keep games nice and snappy. 
Happy URF-ing! 
10.10 Buffs
  • ASHE Normal ⇒ +10% damage dealt & -5% damage taken
  • CAITLYN Normal ⇒ +5% damage dealt & -5% damage taken
  • DIANA -5% damage dealt ⇒ Normal
  • EZREAL Normal ⇒ +5% damage dealt & -5% damage taken
  • GANGPLANK Normal ⇒ 3x Silver Serpent generation
  • GNAR +10% damage dealt & -10% damage taken ⇒ +10% damage dealt & -15% damage taken
  • JANNA -8% shielding ⇒ Normal
  • JAYCE -5% damage dealt ⇒ Normal
  • JINX Normal ⇒ +5% damage dealt & -5% damage taken
  • KARTHUS -15% damage dealt ⇒ -10% damage dealt
  • LUCIAN Normal ⇒ +5% damage dealt & -5% damage taken
  • MISS FORTUNE Normal ⇒ +5% damage dealt & -5% damage taken\
  • NIDALEE -5% damage taken ⇒ +10% damage dealt & -10% damage taken
  • OLAF Normal ⇒ -5% damage taken
  • PYKE -5% damage taken & -5% healing ⇒ +5% damage dealt & -10% damage taken
  • RAKAN -10% shielding ⇒ Normal
  • RYZE +2% damage dealt & -10% damage taken ⇒ +5% damage dealt & -10% damage taken
  • SENNA Normal ⇒ +10% damage dealt & -5% damage taken
  • SETT -5% damage taken ⇒ +10% damage dealt & -10% damage taken
  • SONA -5% damage dealt, -5% healing, & -5% shielding ⇒ -5% healing & -5% shielding
  • TALON -5% damage dealt ⇒ Normal
  • VEL’KOZ -5% damage dealt ⇒ Normal
  • VI -5% damage dealt ⇒ Normal
  • XAYAH -12% damage dealt ⇒ -10% damage dealt
10.10 Nerfs
  • ALISTAR +5% damage dealt & -10% damage taken ⇒ +5% damage dealt & -5% damage taken
  • ANNIE Normal ⇒ -5% damage dealt
  • CORKI +10% damage dealt ⇒ Normal
  • ELISE +10% damage dealt & -10% damage taken ⇒ +5% damage dealt & -10% damage taken
  • EVELYNN +20% damage dealt ⇒ +10% damage dealt & -5% damage taken
  • ILLAOI +5% damage dealt & -15% damage taken ⇒ +5% damage dealt & -10% damage taken
  • IVERN -10% damage taken ⇒ -5% damage taken
  • JAX -5% damage dealt ⇒ -5% damage dealt & +5% damage taken
  • KATARINA +10% damage dealt & -5% damage taken ⇒ +5% damage dealt & -5% damage taken
  • LEONA -3% damage dealt % -10% damage taken ⇒ Normal
  • MAOKAI -5% damage dealt & -10% healing ⇒ -5% damage dealt, +5% damage taken, & -10% healing
  • NAMI -10% healing ⇒ +5% damage taken & -10% healing
  • ORNN +10% damage dealt & -25% damage taken ⇒ +15% damage dealt & -15% damage taken
  • POPPY -5% damage taken ⇒ Normal
  • QUINN +15% damage dealt ⇒ +5% damage dealt & -5% damage taken
  • RAMMUS +15% damage dealt & -12% damage taken ⇒ +10% damage dealt & -12% damage taken
  • REK’SAI +5% damage dealt & -20% damage taken ⇒ +10% damage dealt & -10% damage taken
  • SEJUANI -10% damage taken ⇒ -5% damage taken
  • SHACO -12% damage dealt ⇒ -12% damage dealt & +10% damage taken
  • SION +10% damage dealt & -15% damage taken ⇒ +10% damage dealt & -10% damage taken
  • SKARNER Normal ⇒ -5% damage dealt
  • SYLAS -5% damage taken ⇒ Normal
  • UDYR +10% damage dealt & -15% damage taken ⇒ +10% damage dealt & -10% damage taken
  • URGOT +15% damage dealt & -10% damage taken ⇒ +10% damage dealt & -10% damage taken
  • VLADIMIR -8% damage dealt & -5% healing ⇒ -8% damage dealt, +8% damage taken, & -5% healing
  • VOLIBEAR Normal ⇒ -5% damage dealt & +5% damage taken
  • WUKONG -5% damage dealt ⇒ -5% damage dealt & +5% damage taken
  • YORICK -10% damage taken ⇒ -5% damage taken
  • YUUMI -10% damage dealt & -25% healing ⇒ -20% damage dealt & -30% healing
  • ZAC -15% damage taken ⇒ -5% damage taken 
BUGFIXES/QOL CHANGES 
  • Galio's W - Shield of Durand's passive now has new visual and sound effects
  • Dodge Penalties now accurately track penalty time between dodges (the lockout timer should now properly reset after 23 hours)
  • Zed's W - Living Shadow and R - Death Mark's shadows are no longer placed on top of each other when cast on a target in quick succession
  • Sett now properly completes the slam in his R - The Show Stopper on champion clones even as they're about to expire
  • Soraka is no longer able to permanently silence an enemy champion with E - Equinox until they die and respawn
  • Lissandra now properly creates a Frozen Thrall of Master Yi when he is killed during Q - Alpha Strike
  • Kalista is no longer able to basic attack while channeling Teleport by repeatedly inputting attack commands
  • Fiddlesticks is no longer able to walk while channeling W - Bountiful Harvest if his target goes into an Untargetable state
  • Elise is now properly able to cast E - Rappel onto targets like wards, Blast Cones, Scryer's Bloom, etc.
  • Casting Wukong's W - Warrior Trickster as the enemy champion is winding up an empowered basic attack does not cause them to lose control of their character
  • Shaco's R - Hallucinate's clone now properly does 60% of Shaco's damage from items with on-hit effects 
UPCOMING SKINS & CHROMAS

The following skins will be released in this patch. Grab the League Displays app for full-res splash art!
Pulsefire Lucian
Pulsefire Lucian Prestige Edition
Pulsefire Pantheon
Pulsefire Fiora
Pulsefire Ekko

The following chromas will be released this patch:
Pulsefire Caitlyn
Pulsefire Twisted Fate
Pulsefire Riven
Pulsefire Shen
Pulsefire Pantheon
Pulsefire Fiora
Pulsefire Ekko"

Champion Skins

Five new skins will be available May 14th - Pulsefire Ekko, Fiora, Lucian + Prestige Edition, and Pantheon:

Pulsefire Ekko

1350 RP
"A time fugitive who built his Pulsefire suit from scratch, Ekko improved on the Remembrancers' technology, crafting a modified Chronobreak device that allows him to make short temporal jumps, create time breaks within a singular timeline, and to collapse them all into a single, anomaly-free singularity."

Pulsefire Fiora

1350 RP
"Fiora joined the Chrono-Enforcers at a young age under the tutelage of her father. When a conflict with a temporal fugitive left him disgraced, her future was thrown into doubt, but Fiora endured. Now, despite having reclaimed her family's reputation, and forged herself into an utter paragon of the Chrono-Enforcers, recent revelations have cast her into doubt once more, but this time about the Remembrancer's true purpose..."

Pulsefire Lucian

1350 RP
"A dedicated chrono-enforcer, Lucian joined the Remembrancers when he lost his wife, Senna, in an errant Praetorian attack. Now, he searches for her while bringing justice to the reckless time travelers who would cavalierly tear holes in space-time."

Pulsefire Lucian Prestige Edition

"Through his work in bringing their opponents to justice, Lucian earned the personal attention and gratitude of Thresh, leader of the Remembrancers. Armed with special modifications to his Pulsefire suit, Lucian embarks on his relentless pursuit across timelines. Through it all, however, he can't shake the feeling that this upgrade isn't all it seems..."

Pulsefire Pantheon

1350 RP
"The sole survivor from a timeline devoured by Praetorians, Pantheon refused to succumb when the marauders ran him through and left him for dead. He now dons the Pulsefire suit to hunt down those who would dare risk creating the anomalies that unleash the robotic hordes upon time and space."

Chromas

New sets of chroma will be available this cycle:

Pulsefire Pantheon
[8 Chromas]
       

Pulsefire Fiora
[8 Chromas]
       

Pulsefire Ekko
[7 Chromas]
      

Pulsefire "Chrono" Chromas
Pulsefire Twisted Fate, Caitlyn, Riven, Shen
   

New Summoner Icons

Tons of new summoner icons will be available this cycle:

Rose Quartz Fluft Icon, Sapphire Fluft Icon, Catseye Fluft Icon
"This icon was released in the store for limited purchase in celebration of May 17th, 2020."
  

Obsidian Fluft Icon, Tanzanite Fluft Icon, Citrine Fluft Icon
"This icon was released in the store for limited purchase in celebration of May 17th, 2020."
  

Pulsefire Lucian Prestige Edition Icon, 2020 Pulsefire Icon, Pulsefire Fiora Icon
  

Pulsefire Lucian Icon, Pulsefire Ekko Icon, Pulsefire Pantheon Icon
  

Pulsefire Core Icon, Pulsefire 2020 Event Prestige Points Icon, Pulsefire Pantheon Chroma Icon
  

Pulsefire Fiora Chroma Icon, Pulsefire Ekko Chroma Icon, Pulsefire Caitlyn Chroma Icon
  

Pulsefire Riven Chroma Icon, Pulsefire Twisted Fate Chroma Icon, Pulsefire Shen Chroma Icon
  

Little Legend Tidepool Paddlemar Icon, Little Legend Pop Queen Ossia Icon, Little Legend Toxic Molediver Icon
  

Little Legend Eclipse Fuwa Icon, Little Legend Beatmaker Melisma Icon, Little Legend Lemondrop Dango Icon
  

Little Legend Willowbark Furyhorn Icon, Little Legend Untamed Hushtail Icon
 

New Emotes

Three new emotes will be available this patch:

Animated I See..., Rise!
Outta Time!

Ward Skin

A new ward skin will be available this patch:

2020 Pulsefire Ward


Teamfight Tactics Patch 10.10 Notes

Check out the full TFT Patch 10.10 notes:
"Welcome Captains! 
Shepherd your crew through patch 10.10 and the new Galactic Armory galaxy. In this galaxy, all players start with the same 2 full items. Leverage that early power more efficiently than your opponents to achieve victory. 
Balance changes are starting to lighten up as we settle in and prepare for the Galaxies mid-set update. The biggest changes are coming for the strong Tier 1 Champions Poppy, Twisted Fate, and Xayah. 
Take this portal if you're looking for League's patch notes
Let's get into it! 
BLAKE "RIOT BEERNANA" EDWARDS 
HIGHLIGHTS
SYSTEMS 
General
  • Superdense Galaxy: Now grants a free Force of Nature after the stage 3 carousel, rather than upon reaching level 5.
  • If you attempt to use Neeko’s Help on a unit with no copies left in the bag, you’ll now see a message telling you why it isn't working.
  • Reduced the chances of a random full item carousel by a large amount, especially in earlier carousels.
  • Item drops are now a bit more likely to appear in earlier PVE stages.
New Galaxy
  • Galactic Armory: All players start with the same 2 full items.
Updated Galaxy Odds
  • Galactic Armory - 12.5% of games
  • The Neekoverse - 7.5% of games
  • Lilac Nebula - 7.5% of games
  • Medium Legends - 7.5% of games
  • Superdense Galaxy - 7.5% of games
  • Trade Sector - 10% of games
  • Treasure Trove - 10% of games
  • Star Cluster - 7.5% of games
  • Normal Game - 30% of games 
TRAITS 
  • Mech Pilot Attack Damage: 100% of Pilots' Attack Damage⇒ 80 + 45% of Pilots Attack Damage
  • Infiltrators now jump regardless if there is a target within their Attack Range on start of combat.
  • Space Pirate (4) Item Drop Chance: 20% ⇒ 25% 
CHAMPIONS
Tier 1 Champions
  • Poppy Buckler Toss Damage: 100/175/250 ⇒ 100/150/200
  • Poppy Buckler Toss Shield: 200/350/500 ⇒ 200/300/400
  • Twisted Fate Wild Cards Damage (per card): 200/300/550 ⇒ 200/300/450
  • Xayah AD: 55 ⇒ 50
  • Ziggs Total Mana: 45 ⇒ 40
Tier 2 Champions
  • Yasuo Health: 600 ⇒ 700
  • Yasuo Total Mana: 100 ⇒ 90
Tier 3 Champions
  • Karma Attack Speed Bonus on Shield: 35%/50%/100% ⇒ 50%/75%/125%
  • Syndra Unleashed Power Damage (per orb): 80/120/200 ⇒ 100/150/250
Tier 4 Champions
  • Kayle Divine Ascent Waves Damage: 125/200/750 ⇒ 125/200/600
  • Vel’Koz Spell Damage: 425/550/2000 ⇒ 450/600/2000
  • WuKong Cyclone Targeting: now prioritizes hitting the closest enemy he hasn’t hit yet rather than a random one. 
ITEMS
  • Chalice of Harmony Mana Restore: 10 &Arr; 8
  • Deathblade Starting Stacks: 0 ⇒ 1
  • Deathblade now displays the amount of Attack Damage gained rather than stacks
  • Morello & Red Buff Damage Burn: 27% ⇒ 25%
BUGFIXES
  • Guardian angel no longer strips certain combat enhancing effects when it procs. (i.e. Shaco’s powered up attack, Jhin’s 4th shot damage)
  • Certain PvE enemies will no longer contort into balls and float around when they defeat you in combat.
  • Xerath now properly fires a visual missile when performing a critical auto-attack.
  • Miss Fortune will no longer occasionally have her Larger Cone upgrade when the player who owns her hasn’t yet purchased that upgrade
  • Fixed an issue where some players would arrive late to the first carousel
  • Improved the detection of click and drag to make it easier to move characters and items around on the board
  • While viewing your board from the carousel, equipped items are visible again! 
MOBILE CORNER
  • General drag and drop improvements. Moving Champions and equipping items should feel better.
  • Increased the size and usability of the emote panel, this is especially important for Silverwing players.
  • Tutorial and Ranked game icon status colors will now show appropriately.
  • Fixed issues causing crashes between the ready check and loading screen.
  • Fixed case sensitivity for Greek in the Loadouts search bar.
  • Removed the sounds of chat coming from your noisy neighborhood PC players."

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