6/2 PBE Update: Continued TFT Mid-Season Updates Testing & Tentative Balance Changes

Posted on at 1:09 PM by Aznbeat
The PBE has been updated! As we continue the 10.12 PBE cycle, today's patch includes continued TFT mid-season update testing and tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Continued TFT Mid-Set Update Testing

The Teamfight Tactics Galaxies mid-set update continues testing on the PBE this cycle! Check out the most recent changelist from Riot Mort:
"----June 2nd Update---- 
Systems
  • --Sell back: No penalty on selling champs >>> Champs that aren’t 1-star or 1-cost have a 1g sell back penalty. (Ex. A 2-star 3 cost sells for 8g)
  • --Level 9 Roll Odds: 10/15/25/35/15% >>> 10/15/30/30/15%
Balance
  • -Battlecast: 70/150/300/600 >>> 70/150/275/500
  • Kog’Maw
    • HP: 550 >>> 500
    • Bonus Attack Speed: 90% >>> 80%
  • Urgot:
    • Mana Reduction: 10/30/100 >>> 10/20/100
Bug Fixes & Other changes
  • --Fixed a bug where Ekko’s spell would focus untargetable units (ex: Units in Guardian Angel’s revive state). He will now only strike them if they are the last units remaining.
  • --Ekko will now treat a Jhin who is affected by his slow as though he had half attack speed, even though Jhin’s attack speed cannot change.
  • --Ekko’s spell can now properly critically strike when equipped with a Jeweled Gauntlet.
  • --Irelia will properly gain mana on her first basic attack after casting her spell.
  • --Ekko can no longer die during Chronobreak to Urgot’s Fear Beyond Death
  • --Fixed an issue where Urgot could occasionally cast on enemies that were noticeably farther than his attack range
  • --Fixed some cases where Ziggs’ Bomb! spell could disappear mid-flight
  • --Fixed bug where you only get 6 items from loot in very rare cases
  • --Fixed bug where Luden’s Echo damage was still using the old value"

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

Champions
Akali
[Changelist]
  • Five Point Strike (Q) 
    • damage increased from 25/50/75/100/125 to 30/55/80/105/130
    • AP ratio increased from 60% to 65%

Cassiopeia
[Changelist]
  • Base HP lowered from 575 to 560
  • Base Armor lowered from 20 to 18
  • Base MR increased from 30 to 34

Trundle
[Changelist]
  • Base HP lowered from 616.28 to 616
  • Mana lowered from 281.6 to 281
  • MP5 lowered from 7.508 to 7.5
  • Frozen Domain (W) bonus movement speed changed from 30/35/40/45/50% to 20/28/36/44/52%

Varus
[Changelist]
  • AD per level lowered from 3.11 to 3
  • Piercing Arrow (Q) 
    • min damage AD ratio lowered from 110% to 100%
    • max damage AD ratio lowered from 165% to 150%

Xayah
[Changelist]
  • Featherstorm (R) damage increased from 100/150/200 to 125/250/375

Yasuo
[Changelist]
  • Base HP lowered from 523 to 490
  • Wind Wall (W) cooldown increased from 26/24/22/20/18 to 30/27/24/21/18

Context & Notes

1) Here's Riot Scruffy with a look at balance for the 10.12 cycle:
[1] "Another round on 10.12 patch preview. Tentative changes included, still may tweak a few more things before locking it down."

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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