Table of Contents
- [New] 11.8 Mid-Patch Updates
- Quick Gameplay Thoughts: April 16th
- Miscellaneous
11.8 Mid-Patch Update
"4/16/2021 Gwen Balance Changes
Gwen
- BASE ARMOR
37⇒ 39- Q - SNIP SNIP! BASE DAMAGE PER SNIP
8/10.75/13.5/16.25/19⇒ 9/12/15/18/21- Q - SNIP SNIP! FINAL SNIP BASE DAMAGE
40/53.75/67.5/81.25/95⇒ 45/60/75/90/105
4/15/2021 Rammus Bugfix
Rammus
- Q - POWERBALL BUGFIX Fixed a bug where when Rammus would trigger Predator and activate Q - Powerball, his move speed would increase extremely"
Quick Gameplay Thoughts: April 16th
Hey folks! Riot Jag, Design Manager for the Summoner's Rift Team here guest-writing this week's Quick Gameplay Thoughts.
Patch 11.8, which shipped this week, included changes to help Darius, Diana, Mordekaiser, Zed, and Morgana jungle more viably. These are all champions who primarily see play in lanes, and we've seen questions around why we chose these champs versus others. We want to share a bit about our thought process here.
Why give laners jungle changes?
Right now, the jungle is very intimidating to a lot of our players, especially in lower MMRs. We are currently considering systemic changes to help this, but in the meantime we saw an opportunity to ease in players to the jungle with champions they’re already familiar with playing. By doing this, an unfamiliar jungle player can just focus on learning the specifics of the role, without also having to learn a new champion at the same time.
Additionally, we always look to increase diversity to the experience of the game, and having a new set of junglers helps a lot in that regard. That being said, we’re not trying to shift these champions’ primary role—just add to the possibilities available.
How we choose specific champs
We target champions that we feel have a good chance of being able to off-role as junglers without boosting the power of their lane roles. Additionally, we try to stay away from champions that have a lot of pro viability already, as adding flex potential tends to make them very high priority in the pick/ban phase. Finally, we want to make sure we pick champions that retain their weaknesses and counterplay even when coming out of the jungle.
Why not bring back champions who were previously nerfed out of jungling instead?
If we nerfed a champion out of the jungle it was probably on purpose. Maybe they were overly dominant in pro (Sylas), or maybe they had an unhealthy pattern when in the jungle (Camille). Unless things have drastically changed (eg. updates to the kits/items/runes that were problematic), these picks are not likely to come back.
What about primary junglers who are struggling?
We try to keep total buffs and nerfs to the game relatively even to prevent patch-by-patch power creep, which means even if we weren't doing jungle changes for lane champs, we still wouldn't just straight up buff a ton of main junglers. Jungle accessibility changes actually don't factor as directly into buff/nerf calculations for jungle overall since the champs aren't currently seeing play there: Adding more champs to the role doesn't necessarily make it stronger or weaker relative to lanes.
That said, in cases where we are forced to choose between buffing exceptionally weak main junglers and making more lane champs jungle-viable—available dev time on the team, for example—we'll still prioritize buffing those main-role junglers. (No, 48% is not 'exceptionally' weak.) As recent examples, we buffed Zac, Rammus, Amumu, and Kindred in the past month.
We're looking forward to seeing the results of our 11.8 changes. If they turn out well, we’ll look to add even more champions to the jungle. In the meantime, expect more systemic jungle changes in 11.10, aimed at raising the jungle floor, and not the ceiling.
Yetter jungle wins,
Jag"
Miscellaneous
- Riot Scruffy , who is currently the Gameplay Design Director on League of Legends, tweeted out that he will joining Riot's Games future unnamed MMO as the Game Director!
Personal News:
— Mark Yetter (@MarkYetter) April 16, 2021
I'll be joining the MMO team as the Game Director!
Excited to go on this next epic adventure with you all. pic.twitter.com/lANaSdQVdU
- Along with that, Meddler also tweeted Riot is looking to hire a Gameplay Lead Designer for League of Legends!
- Following his recent Kog'Maw and Full Machine Viktor VFX update tweets, Beardilocks also shared his upcoming work on Lord Mordekaiser!
Anyway here's Lord Morde. Working on this broke me and destroyed my passion for doing these recolors on my week off. He's the most recent full VGU champ whose 975 wasn't recolored, which is why I chose him next. Refer to my flowchart before you ask about your champ. pic.twitter.com/1JWq2Q1HGY
— Riot Beardilocks (@Beardilocks) April 15, 2021
- As you may have seen in the PBE coverage, Riot Mort has been sharing frequent TFT: Reckoning changelists as the new set continues PBE testing! Be sure to keep an eye on in his twitter (@Mortdog) and the TFT discord for the latest lists!
Day 3 of PBE and we have a big patch. This is a doozy with a lot of good changes though as we head into the weekend. This weekend is the best for us giving us lots of data with no changes, so play lots of games!
— Riot Mort (@Mortdog) April 16, 2021
Enjoy Reckoning and keep giving us feedback! pic.twitter.com/aoY2fJYTO3
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