The PBE has been updated! As we continue the 11.13 PBE cycle, today's patch includes tentative balance changes!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.
Champions
[Changelist]
- The Hitman and the Seer (Passive)
- AD increased from 4-24 to 5-30
- Lethality increased from 3.5-21 to 4.5-27
Lee Sin
Olaf
- HP per level increased from 93 to 100
- MP5 increased from 7.47 to 7.5
- Mana regen per sec per level increased from 0.116 to 0.12
Rumble
- Scrap Shield (W)
- cooldown increased from 6 to 7/6.75/6.5/6.25/6
- movement speed lowered from 15/20/25/30/35% to 10/15/20/25/30%
Tahm Kench
- Devour (W)
- [Range change reported yesterday was confirmed to be a bug per Captain Gameplay!]
Viego
- Blade of the Ruined King (Q) minion healing lowered from 100% to 50%
- Harrowed Path (E)
- movement speed increased from 20/22.5/25/27.5/30% to 325/27.5/30/32.5/35%
- missile speed increased from 1000 to 1200
- missile length increased from 700 to 775
Xayah
Items
[Changelist]
- damage changed from [12% max HP] to [12% Melee / 9% Ranged Max HP]
Liandry's Anguish
Luden's Tempest
Everfrost
[Removed] Elderplate
- [WIP item removed!]
TFT Traits
Dragonslayer
- 4 unit Dragonslayer AP lowered from 80% to 70%
Skirmisher
- 3 unit AD reverted from 4 to 3
- 6 unit AD reverted from 8 to 6
- 9 unit AD reverted from 12 to 10
Knight
- 6 unit damage blocked lowered from 75 to 70
Forgotten
- Bonuses per shadow items increased from 10% to 15%
- 3 unit AD & AP lowered from 30 to 25
- 6 unit AD & AP lowered from 70 to 60
- 9 unit AD & AP lowered from 140 to 125
Legionnaire
- 6 unit attack speed reverted from 115% to 110%
Tier 1
Poppy
- Shield increased from 250/350/500 to 250/375/525
Vladimir
- Damage increased from 200/280/360 to 280/380/480
Tier 2
Varus
- % AD increased from 145/150/165% to 150/155/165%
Tier 3
Lux
- Damage lowered from 150/225/400 to 125/200/400
Nidalee
- Damage lowered from 240/360/720 to 200/360/720
Tier 4
Karma
- Damage lowered from 225/290/700 to 225/280/700
Aphelios
- Bonus damage increased from 100/150/300 to 125/150/300
Rell
- Shield lowered from 350/500/3000 to 300/450/3000
Tier 5
- attacks for immunity increased from 10 to 15
Context & Notes
1) Riot Scruffy provided his final patch preview for 11.13:
"11.13 Patch Preview with full changes.
This'll be my last preview before moving teams, I'll update you all next week with more info about how we're sharing these in the future."
2) Reina Sweet provided a changelist for Ultimate Spellbook in today's update:
"Ultimate Spellbook has been updated on the PBE today. A lot of bug fixing and addressing difficult to support outliers. :)
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
- 6/8 PBE Update: Astronaut Skins, Prestige PROJECT: Zed, & More!
- 6/9 PBE Update: Ruination Map Skin & Game Mode, Chroma Assets & More
- 6/10 PBE Update: Skin Bios, Targon Clash Assets & More!
- 6/11 PBE Update: Ultimate Spellbook Gamemode & Tentative Balance Changes
- 6/14 PBE Update: Jubilant Cakespirit & Tentative Balance Changes
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