Table of Contents
Splash Tweaks
Miscellaneous
Balance Changes
- Pulverize (Q)
- cooldown lowered from 15-11 seconds to 14-10
- mana cost lowered from 65-85 to 55-75
- Base health lowered from 580 to 540
- Health regen growth lowered from 1.75 to 1.25
- Dragon Strike (Q)
- bonus AD ratio increased from 120% to 140%
- Demacian Standard (E)
- cooldown changed from 12 to 12-10
- Base mana increased from 344 to 400
- Mana growth increased from 50 to 55
- Distortion (W)
- base damage increased from 75-215 to 75-235
- Comet Spear (Q)
- monster damage lowered from 120% to 105%
- Edge of Ixtal (Q)
- Monster damage reverted from 180% to 150%
- Base health lowered from 595 to 545
- Base AD lowered from 51 to 49
- Surround Sound (W)
- shield AP ratio lowered from 35% to 25%
- heal AP ratio lowered from 6% to 4%
- Mana growth increased from 20 to 25
- Noxious Trap (R)
- AP ratio increased from 50% to 55%
- mana cost lowered from 75 to 75-35
- cast range increased from 400-900 to 600-900
- Base AD increased from 59 to 62
- Cyclone (R)
- AD ratio reverted to from 120% to 110%
- Burst Fire (Q)
- [Removed] Uncharged attack deals 6x damage to targets below 35% max HP
- [New] Uncharged attack now executes minions below 120% base AD
- Bonus movespeed reverted from 5 to 10
- Immolate passive
- base damage lowered from 12-30 to 12
- HP ratio increased from 1% bonus HP to 1.5% bonus HP
- Total cost increased from 2600 to 2800
- Challenging Smite damage reduction lowered from 20% to 10%
- Damage reduction changed from 30%-40% to 35%
- Cooldown reverted from 420 to 360
Context & Notes
— Tim (@TheTruexy) July 15, 2022
Healing outlier nerfs, pro bloodiness changes, GP nerf to top end barrels and our regular balance changes (with focus on Pro meta) are coming to 12.14.
— Matt Leung-Harrison (@RiotPhroxzon) July 16, 2022
It'll be the last set of major changes sans World's balance and we'll be otherwise stabilizing + moving everyone to Preseason pic.twitter.com/daWFAhETzh
Honing in on changelists for Patch 12.14.
— Matt Leung-Harrison (@RiotPhroxzon) July 19, 2022
We're pulling the Teleport changes and are focusing on stability for the rest of the season. Expect smaller patches as we head towards the end of the year (outside of World's patch).
Healing and Pro Play lists are in earlier posts. pic.twitter.com/1tBG0rX3v8
GP for 12.14. Intent is to weaken his lane power early, move some of his crit incentives out of barrels and into more committal dmg, but still bias him towards crit. We experimented with several adventurous crit incentives, but ultimately decided he didn't need it and went simple pic.twitter.com/TklKTvcwwT
— Matt Leung-Harrison (@RiotPhroxzon) July 19, 2022
- 7/12 PBE Update: Star Guardian 2022 Part 2 & Much More
- 7/15 PBE Update: Asset Tweaks & Tentative Balance Changes
- 7/18 PBE Update: Loot Assets & Tentative Balance Changes
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