The PBE has been updated! As we start the 12.15 PBE cycle,
today's patch includes Monster Tamer Kog'Maw, Lulu &
Veigar, chromas, new Little Legend variants, and more!
Continue reading for more information!
Continue reading for more information!
(Warning: PBE Content is tentative and subject to change - what you see below may
not reflect what eventually gets pushed to live servers at the end of the
cycle! Manage your expectations accordingly.)
Table of Contents
Champion Skins
Three new skins are now on the PBE for testing!
Monster Tamer Kog'Maw
1350 RP
The Kog'Maw is a curious monster that baffles even the most experienced of Tamers. Sightings are limited to abandoned ruins that only the bravest dare enter. But taming one is an even more challening task. Only one Tamer has succeeded so far, their bond—and the Kog'Maw's lightning attacks—growing stronger each day.
Here's Riot DW Platypus with a bugs & feedback thread for Monster Tamer Kog'Maw:
""Feeding time!"
Monster Tamer Kog’Maw comes with:
Monster Tamer Kog’Maw should be already available on PBE! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Riot DW Platypus"
Monster Tamer Lulu
1350 RP
Though she's new to the scene, Lulu exemplifies what it means to be a Tamer. She's studied the CORE (Compact Object for Relay and Engagement) manual front to back. She's even used it in the field a few times! Her latest discovery: Kog'Maw, a creature as dangerous as it is adorable.
Here's Riot DW Platypus with a bugs & feedback thread for Monster Tamer Lulu:
""C'mon you, let's dance! Ha!"
Monster Tamer Lulu comes with:
Monster Tamer Lulu should be already available on PBE! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Riot DW Platypus"
Monster Tamer Veigar
1350 RP
Veigar has big plans. BIG. First, he'll amass an army of monsters, preferably from the darkest, scariest corners of the land. Then he'll use the CORE to create a bond with said monsters and amplify their power. Then he'll take over the world!! Hmm... he might have missed a step.
Here's Riot DW Platypus with a bugs & feedback thread for Monster Tamer Veigar:
""Stalking prey again?"
Monster Tamer Veigar comes with:
Monster Tamer Veigar should be already available on PBE! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Riot DW Platypus"
Chromas
New set of chromas are now on the PBE:
Monster Tamer Kog'Maw
[8 Chromas]
Monster Tamer Lulu
[8 Chromas]
Monster Tamer Veigar
[8 Chromas]
Summoner Icons
New summoner icons are now on the PBE:
LOL BR X Icon, LOL BR X Global Icon
This icon is to celebrate the 10 year anniversary of LOL BR.
Ashe's Tambourine Icon, Braum 7x1 Icon
This icon is to celebrate the 10 year anniversary of LOL BR.
Gragas Gas Icon, Vaynet Icon
This icon is to celebrate the 10 year anniversary of LOL BR.
Monster Tamer X Border Icon
This icon and border set were released in the store for purchase.
Emotes
New emotes are now on the PBE:
"BR Creative"
Ata, Double Hang Loose
Oh It's Okay, Solo Kill Circus
Monster Tamer
For Koggy?, Little Monsters, Big Dreams
This League is MINE!
TFT Corner
New Little Legend variants are now on the PBE:
Summer Splash Ao Shin
Summer Splash Ao Shin is here to make waves with their electric (guitar)
debut!
Little Shark Umbra
Umm.... bra.... shark! doo doo
Lifeguard Umbra
Lifeguard Umbra balances their music career with their passion for saving
swimmers.
Fruity Smoothie Umbra
A passionate mixologist with a flair for blending trait combos with emote
wombos.
Sunkissed Umbra
Sunkissed Umbra likes everything but sand. It's coarse and rough and
irritating, and it gets everywhere.
Scuba Shark Umbra
Diving their way to another 8th.
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & potentially
experimental changes. Be aware that what you see below may be relative
to other changes from earlier this cycle! These are not official notes and may be incomplete.
None!
Context & Notes
"Hello!
As many of you noticed and pointed out, we recently had several problems with keeping Chromas scope consistent with our goals and previous work. This resulted in several chroma sets having recolors on basically everything, which also made you - understandably - pretty excited. This is however unsustainable for our dev team to constantly deliver that amount of vfx per patch. It also clashes with the initial scope of chromas which were that they will only consist of new textures and occasionally have idle glows recolored to match chroma color schemes as necessary.
Historically we didn’t think about chromas for Legendary skins (not to mention Mythic Chromas at that time) and also did not adjust scope for this tier of skins when we finally decided to make chromas also for them, but we wanted to try to do more for chromas for Legendary skins with what we could at the time.
All of the above has led to inconsistencies in what we deliver, while combined with some misconceptions about what is classified as VFX and what is not, and have caused some disappointment.
Therefore, I would like to clear up some things and set a baseline for chromas moving forward.
From now on this will be ‘rule of thumb’ set for chromas, for each tier of skins they are for:
Epic skins’ chromas (1350 RP):
Legendary skins’ chromas (1820 RP)
- All new textures, including any props during emotes/recalls or 3D elements for abilities (examples: sunbed for Pool Party Caitlyn’s Recall or Gangplank’s barrels Illaoi’s tentacles etc.)
- Idle glows will be adjusted if default ones are heavily mismatching chroma color scheme (determined on a case by case)- No VFX adjustment for emotes, recall, abilities etc.
- All new textures as for Epic skins
- Idle glows adjusted to match chroma as for Epic skins-
- Changes to emote VFX (joke, taunt, laugh, dance) and recall
Mythic chromas:
- All new textures
- All new VFX (idle glows, emotes, recall, abilities)
I want to also make it clear that we reserve the right to make some exceptions to the rules above, but these should be rare ones.
Now - what does it mean for already released Chromas?
In general we will be not retrofitting nor scrapping any VFX from already released chromas. However, we made an exception for Star Guardian Kai'sa: her chromas should be on par with visibility of recolored VFX when compared to Star Guardian Akali (most notably dance and recall) .
While this means that existing inconsistencies remain, we hope to greatly reduce the amount of them for future releases.
I hope that this piece will provide clarification on what to expect with chromas.
Thanks for reading!"
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