This mega post was last Updated on 11/4 with the 11/4 PBE Update
(With the release of patch 10.22 to live on October 28th, we
started the new 10.23 PBE cycle.)
Previous PBE Cycles in 2020
[9.24] [10.1] [10.2]
[10.3] [10.4] [10.5]
[10.6] [10.7] [10.8]
[10.9] [10.10] [10.11]
[10.12]
[10.13]
[10.14]
[10.15]
[10.16]
[10.18]
[10.19]
[10.20] [10.21] [10.22]
Below you will find a comprehensive list of new content, balance changes,
and whatever else is included in the current PBE cycle! Be aware
that these changes are extremely tentative, there is a possibility that things you see below will be changed or
even reverted prior to the live patch.
Table of Contents
- Champion Skins
- Victorious Lucian
- Battlecast Nasus
- Battlecast Zac
- Resistance Jayce
- Resistance Singed
- Resistance Yorick
- Chromas
- Summoner Icons
- Little Legends
- Ward Skin
- Continued Preseason 2021 Testing
- Balance Changes
- Patch History
Champion Skins
Six skins are now on the PBE for testing!
Victorious Lucian
[Season 2020 Reward for being ranked Gold or Higher]
"Victorious Lucian was awarded to players who reached Gold or higher in the 2020 season. By the time Lucian was finished firing, the relic stones were fused into solid crystal by the heat of his righteousness, and the last dredge of mist was evaporating into the morning light. "
Battlecast Nasus
1350 RP
"The latest monstrosity constructed by Viktor, Battlecast Nasus units specialize in the targeted retrieval of high-priority targets. As they hunt for their quarry, their machinery is programmed to learn and adapt, increasing their destructive capacity and empowering them to obliterate all that would stand in their way."
Here's Riot KiWiKiD with a
bugs & feedback thread
for Battlecast Nasus:
"Hey all!
Battlecast Nasus is coming in hot to PBE with:
New models and textures! New VFX! New SFX! New Recall! Battlecast Nasus is set to be 1350 RP and is available on PBE! Please leave any feedback or questions you have here!
Cheers
Riot KiWiKiD"
Battlecast Zac
1350 RP
"Never content with his extant creations, Viktor's latest innovation has forged an experimental alloy that shifts between liquid and solid states. Incredibly flexible yet nigh-indestructible, the new zoophagus assault constructs, or ZACs, spring onto the battlefield, harvesting and consuming any resistance that stands in their way."
Here's Riot KiWiKiD with a
bugs & feedback thread
for Battlecast Zac:
"Hey everyone!
Battlecast Zac is blubbery bouncin' in with:
New models and textures! New VFX! New SFX! New Recall! Battlecast Zac is set to be 1350 RP and is available on PBE! Feel free to leave any feedback or questions you have so far down below!
Thanks for checking in, hope to hear from you soon!
Riot KiWiKiD"
Resistance Jayce
1350 RP
"While many presumed him dead, Jayce's sudden return to the Resistance has
been heralded by some as a miracle and others as a curse. Burdened by
guilt, he still blames himself for his failure to halt Viktor's rise. Only
time will tell if Jayce can turn the tide."
Here's Riot Orphyre with a bugs & feedback thread for Resistance Jayce:
"Hey everyone!
Resistance Jayce, coming back to help his brothers in arms with:Resistance Jayce is set to be 1350 RP and will be available on PBE soon! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Thanks for checking in, hope to hear from you soon!
Riot Orphyre"
Resistance Singed
1350 RP
"Though many in the Resistance find Singed unsettling, few can deny his
efficacy in pushing back the machine threat. For Singed, the only thing
that matters is driving back Viktor's creations, whatever the means."
Here's Riot Orphyre with a bugs & feedback thread for Resistance Singed:
"Hey everyone!
Resistance Singed is fighting Viktor’s creations with:Resistance Singed is set to be 1350 RP and will be available on PBE soon! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Thanks for checking in, hope to hear from you soon!
Riot Orphyre"
Resistance Yorick
1350 RP
"With the rise of the Battlecast armies, Yorick found to his horror that
the living minds Viktor fused to his machines bound the souls of his
victims to their machine bodies. Harnessing his ability to command the
dead, Yorick now raises destroyed and defeated Battlecast husks in an
attempt to free all these souls from their machine prisons."
Here's Riot Orphyre with a bugs & feedback thread for Resistance Yorick:
"Hey everyone!
Resistance Yorick is attempting to free Battlecast-captured souls from their machine prisons with:Resistance Yorick is set to be 1350 RP and will be available on PBE soon! Feel free to leave any feedback or questions you have so far down below!
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Thanks for checking in, hope to hear from you soon!
Riot Orphyre"
Chromas
New chromas are now on the PBE:
Victorious Lucian
[5 Chromas]
Battlecast Nasus
[8 Chromas]
Battlecast Zac
[6 Chromas]
Resistance Jayce
[8 Chromas]
Resistance Singed
[8 Chromas]
Resistance Yorick
[8 Chromas]
Here's Riot Orphyre with a bugs & feedback thread for the chromas this cycle:
"Hey everyone!
We’ve got new Chromas coming up for Resistance Jayce, Signed, and Yorick, Battlecast Nasus and Zac, and Victorious Lucian. Unfortunately, the images aren't ready just yet, but the Chromas are:
Resistance Jayce:
- New textures:
- Resistance Jayce (Ruby)
- Resistance Jayce (Citrine)
- Resistance Jayce (Emerald)
- Resistance Jayce (Rose Quartz)
- Resistance Jayce (Sapphire)
- Resistance Jayce (Tanzanite)
- Resistance Jayce (Pearl)
- Resistance Jayce (Obsidian)
Resistance Singed:
- New textures:
- Resistance Singed (Ruby)
- Resistance Singed (Catseye)
- Resistance Singed (Emerald)
- Resistance Singed (Turquoise)
- Resistance Singed (Tanzanite)
- Resistance Singed (Rose Quartz)
- Resistance Singed (Pearl)
- Resistance Singed (Obsidian)
Resistance Yorick:
- New textures:
- Resistance Yorick (Ruby)
- Resistance Yorick (Catseye)
- Resistance Yorick (Sapphire)
- Resistance Yorick (Turquoise)
- Resistance Yorick (Tanzanite)
- Resistance Yorick (Emerald)
- Resistance Yorick (Pearl)
- Resistance Yorick (Rose Quartz)
Battlecast Nasus:
- New textures:
- Battlecast Nasus (Ruby)
- Battlecast Nasus (Catseye)
- Battlecast Nasus (Emerald)
- Battlecast Nasus (Sapphire)
- Battlecast Nasus (Aquamarine)
- Battlecast Nasus (Tanzanite)
- Battlecast Nasus (Pearl)
- Battlecast Nasus (Obsidian)
Battlecast Zac:
- New textures:
- Battlecast Zac (Ruby)
- Battlecast Zac (Tanzanite)
- Battlecast Zac (Emerald)
- Battlecast Zac (Amethyst)
- Battlecast Zac (Pearl)
- Battlecast Zac (Obsidian)
Victorious Lucian:The Chroma sets should be available on PBE soon (I know the parent skins aren't available just yet!) We hope you all will enjoy the new sets; and as usual, we’re looking forward to hearing your constructive feedback.
- New textures:
- Victorious Lucian (Emerald)
- Victorious Lucian (Aquamarine)
- Victorious Lucian (Amethyst)
- Victorious Lucian (Ruby)
- Victorious Lucian (Sapphire)
Thanks!
Riot Orphyre"
Summoner Icons
New Clash and Ranked Reward summoner icons are now on the PBE!
Little Legends
New K/DA Little Legends are now on the PBE!
K/DA ALL OUT Squink
Channeling Evelynn's dramatic edge has this Squink feeling its ALL OUT
fantasy.
K/DA POP/STARS Squink
"Evelynn's fierce energy has galvanized this easily-frightened Squink to adopt
her look in hopes it can gain some of her confidence."
K/DA ALL OUT Furyhorn
"Kai'Sa's new look inspires this Furyhorn to show off not only its strength
but its style."
K/DA POP/STARS Furyhorn
"This quiet Furyhorn loves Kai'Sa's precise and expressive dance moves and
hopes it can be as polished as she is one day."
K/DA ALL OUT Lightcharger
"From Seraphine's long beautiful mane to her moving music, this Lightcharger
loves everything about the newest K/DA collaborator. But as it defends the
world from eternal darkness, it appreciates Seraphine's unwavering optimism
most of all."
K/DA POP/STARS Lightcharger
"This Lightcharger has always dreamed about what Seraphine would have looked
like if she was in POP/STARS-- so it turned its dream into reality!"
K/DA ALL OUT Featherknight
"This Knight's newly inspired by Akali's fresh beats, and is determined to
bring her energy to its performance. Even if its choreography is slightly more
waddley."
K/DA POP/STARS Featherknight
"Akali's fierce originality has captivated this Little Legend. Now that it's
snagged its idol's signature hat, nothing can stand in the way of its dream:
to be the first Featherknight to shine onstage for an audience."
K/DA ALL OUT Hushtail
"This Hushtail will follow Ahri in whatever form she takes on. Glowing with
the group's recent success, it's ready to slay."
K/DA POP/STARS Hushtail
"This Hushtail feels a special kinship with Ahri, and has morphed itself into
the colors of her iconic POP/STARS outfit. Its dream is to follow K/DA around
on tour."
Here's a video showing off each Little Legend:
Ward Skin
A new Riot Fist Bump ward skin is now on the PBE!
Riot Games Fist Bump Ward
"This ward was granted to players who met a Rioter."
Continued Preseason 2021 Testing
The end of season is fast approaching and with that comes Preseason
2021! As stated in previous dev blogs, there will be a large item &
shop overhaul that will be testing on the PBE for an extended length of time (six weeks).
First up, here's the latest from Riot Scruffy on the Preseason changes:
"Small preseason update. Sheen and a few other items are losing their mana components to open them up to new users. We're adjusting the mana pools of champions that typically bought items that will no longer have mana on them.
All of these champs will have +20 mana per lvl:"
Consumables
Basic
Epic
Mythic
Ornn Masterwork Items
Jhin
Huge Preseason 2021 item and shop changes in testing! Click this link to jump up to the Preseason coverage above!
Cosmic Insight (I4)
Check out these recent articles on the item shop changes for an in
depth explanation from the devs!
Here's a look at Scruffy's r/LeaguePBE feedback threads for the preseason changes! Make sure to leave any feedback on the changes in these threads:
Preseason Items and Systems Update
"Hey everyone, The massive item system overhaul is coming to PBE. This is the thread for all feedback related to:
Some of the new items don’t have final VFX or SFX yet, so if you see something that looks placeholder expect it to be updated soon. We most appreciate feedback around item choice and satisfaction. We won’t turn away any balance feedback, but PBE isn’t the best environment for balance reads because most players haven’t played enough games for matchmaking to be accurate.
- Updated stats (like Ability Haste)
- Mythic items
- New Legendary items
- Updated Legendary items
- Other systems changes like Runes, the Jungle, etc
There is a lot to absorb, so take your time playing and give us as much feedback as you can. We’re reading and absorbing all of it."
Preseason Shop and Icons Update
"Hey everyone, This is the thread for feedback on the new shop interface and the update to item icons. We’re most interested in how you are learning the new interface and starting to see the increased speed and intuitiveness of finding the items you need. Feedback on any of these features is welcome:
There are a few features still coming that aren’t yet in the build, expect these coming in the next few weeks:
- Recommended Items Tab
- All items Tab
- Popular Items
- Quick access sidebar
- Item search
- Item icons
We know that this is a big change, so don’t freak out if it’s not immediately clicking in your first game. Thanks for testing all of this stuff, we’re excited to see your feedback, solve problems, and polish the shop to 100.
- Stat filters (AD, AP, Ability Haste, Armor, etc)
- Item sets
- “Good against” champion recommendations for items
- Enhanced Mythic item visuals
- 100% icons updated (unfinished icons have a silly pink border right now)
- Enhanced tooltips (shift functionality)
Riot Scruffy"
Here's assorted other tweets & changelists over the course of testing in the 10.21/22 PBE cycles:
(October 14th) Riot Scruffy with assorted changes: [1]
(October 18th)
Riot Scruffy on pulling Tenacity
changes: [1]
(October 19th)
Riot Scruffy with item
iterations: [1]
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & potentially
experimental changes. Be aware that what you see below may be relative
to other changes from earlier this cycle! These are not official notes and may be incomplete.
New 10.23 Balance Changes
[Changelist]
- MP5 lowered from 10 to 8
- Stage Presence (Passive)
- Note AP ratio changed from [7.5% AP] to [6/7/8/9% AP at 1/6/11/16%]
- High Note (Q)
- damage increased from [55/65/75/85/95 (+55% AP)] to [55/70/85/100/115 (+40/45/50/55/60% AP)]
- Beat Drop (E)
- Damage lowered from 60/85/110/135/160 to 60/80/100/120/140
- [Removed] No longer deals reduced damage to minions (previously 60/70/80/90/100% based on rank).
TFT Traits
Keeper
- [Effect tweaked]
At the start of combat, Keepers grant themselves and all nearby allies a shield for a duration. This shield is 50% stronger on Keepers.
2 units: 175 shield, 8 seconds4 units: 250 shield, 10 seconds6 units: 350 shield, 14 seconds
Divine
Hunter
- 2 unit damage lowered from 150% to 125%
- 3 unit damage lowered from 175% to 150%
- 4 unit damage lowered from 200% to 175%
- 5 unit damage lowered from 225% to 200%
TFT Champions
Tier 2
Zed
- Ability damage changed from 25/50/75 to 40/50/75
- Ability attack damage steal changed from 20/30/40% to 30/35/40%
Tier 3
Xin Zhao
- Ability changed:
Kalista
- Ability max health as damage increased from 4/6/8% to 4/6/9%
Katarina
- Ability total damage changed from 600/900/1600 to 750/900/1600
Kennen
- Ability damage lowered from 300/450/1350 to 300/450/1200
Tier 4
Morgana
- Ability damage lowered from 325/525/2000 to 250/400/2000
Ahri
- Ability damage increased from 475/675/3000 to 500/700/3000
Warwick
- Ability stun duration lowered from 1.5/1.5/3 to 0.75/0.75/3
- Ability attack speed lowered from 175/200/500% to 135/150/500%
Amumu
- Mana lowered from 287.2 to 285
- Mana per level increased from 40 to 60
- Base health increased from 613.12 to 615
- Base armor lowered from 33 to 30
- HP per level lowered from 84 to 80
Cho'Gath
- Mana lowered from 272.2 to 270
- Mana per level increased from 40 to 60
- MP5 lowered from 7.206 to 7.2
Corki
- Base mana lowered from 350.16 to 350
- Mana per level increased from 34 to 54
Evelynn
- Base mana lowered from 315.6 to 315
- MP5 increased from 8.108 to 8.11
Gangplank
- Base mana lowered from 282 to 280
- Mana per level increased from 40 to 60
Kassadin
- Mana increased from 397.6 to 400
- Mana per level increased from 67 to 87
Malphite
- Base HP increased from 574.2 to 575
- Mana lowered from 282.2 to 280
- Mana per level increased from 40 to 60
Nidalee
- Base mana lowered from 295.6 to 295
Olaf
- MP5 lowered from 7.466 to 7.465
Skarner
- Mana per level increased from 40 to 60
- MP5 lowered from 7.206 to 7.2
Sylas
- Base mana increased from 280 to 350
Warwick
- MP5 lowered from 7.466 to 7.465
Mana Per Level changes
- Anivia - mpl increased from 25 to 45
- Camille - mpl increased from 32 to 52
- Cassiopeia - mpl increased from 40 to 60
- Darius - mpl increased from 37.5 to 57.5
- Ekko - mpl increased from 50 to 70
- Ezreal - mpl increased from 50 to 70
- Fiora - mpl increased from 40 to 60
- Fizz - mpl increased from 37 to 57
- Hecarim - mpl increased from 40 to 60
- Irelia - mpl increased from 30 to 50
- Jax - mpl increased from 32 to 52
- Nasus - mpl increased from 42 to 62
- Ryze - mpl increased from 50 to 70
- Twisted Fate - mpl increased from 19 to 39
- Udyr - mpl increased from 30 to 50
- Vi - mpl increased from 45 to 65
- Volibear - mpl increased from 50 to 70
- Wukong - mpl increased from 45 to 65
- Xin Zhao - mpl increased from 35 to 55
- Yorick - mpl increased from 40 to 60
- Zilean - mpl increased from 30 to 50
Caitlyn
- Headshot (Passive) Headshots gain 25% less bonus damage from Crit Chance
- Whisper (Passive)
- Crit damage reduction changed from [25% (150% damage crits)] to [14% (150% damage crits)]
- Bonus AD from crit chance lowered from [4% AD per 10% crit] to [3% AD per 10% crit]
Katarina
- Voracity (Passive) Now applies on hit effects to all units struck
- Shunpo (E) Now applies on hit effects
- Death Lotus (R)
- Split damage into (base + AP ratio) Magic damage, and (AD + Attack speed ratio) physical damage.
- Now applied on hit effects at 25% efficiency to all units struck
- (Each unit is hit for a total of 3x Kat's on hits over the full 2.5s channel duration.)
Kayle
- Divine Ascent (Passive) attack speed per zeal stack changed from [6% (30% at 5 stacks)] to [30% + 10% per 100 AP at 5 stacks]
Ornn
- Mana per level increased from 45 to 65
- Living Forge (Passive)
- "every time he upgrades any mythic to a masterwork his passive Armor/MR amp increases by 4% (10% without upgrades, same as live)"
- [New] increases health by 10% from all sources
- [New] increased health by 4% when upgrading mythic item
Senna
- Attack speed ratio increased from .2 to .32
- Attack speed per level lowered from 4% to 2.5%
- Absolution (Passive)
- Crit damage reduction lowered from [35% (130% damage crits)] to [14% (150% damage crits)]
- Crit chance per 20 souls lowered from 15% to 10%
- Excess crit to lifesteal conversion increased from 35% to 50%
- Curse of the Black Mist (E) Move speed increased from 20% to 20% (+3% per 100 AP)
- Dawning Shadow (R) damage AP ratio increased from 50% to 80%
Tryndamere
- Battle Fury (Passive) crit chance per point of fury changed from 0.35 - 0.5 to 0.3 to 0.6
Viktor
- Mana per level increased from 25 to 45
- Glorious Evolution (Passive)
- [Removed] No longer starts with Hexcore in his inventory and cannot purchase upgrades
- [New] "Viktor can upgrade his Basic Abilities after gaining 100 Hex Fragments. He Gains 1 from kills on minions and 5 from large minions. He also gains 25 on champion takedowns. Once all three Basic Abilities have been upgraded, Chaos Storm is upgraded automatically."
- Gravity Field (W) slow changed fromfrom 30/34/38/42/45% to 30/33/37/40/45%
- Death Ray (E)
- Laser AP ratio increased from 60% to 70%
- Aftershock AP ratio increased from 70% to 80%
Volibear
- Mana per level increased from 50 to 70
- The Relentless Storm (Passive) attack speed now has a 4% per 100 AP ratio per stack
- Sky Splitter (E)
- damage cap vs minions and monsters changed from [150/250/350/450/550] to [150/300/450/600/750]
Yasuo
- Way of the Wanderer (Passive) Critical Strike chance above 100% is now converted into bonus AD.
- [Ratio is currently .5 bonus AD for every 1% crit over 100% crit chance.]
Items
- [Changed effect]
"Omnivamp: 1% + 2% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Omnivamp is only 33% effective when dealing area of effect damage or damage through pets."
- [Changed effect]
"Gain 10 Item Haste plus an additional 5 Item Haste per Bounty Hunter stack (includes Trinkets).
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Item Haste affects all items with cooldowns.
Conqueror (Precision Keystone)
- Adaptive force increased from 1.7-4.2 to 2-5
- Heal lowered from 15% to 9%
- Ranged heal lowered from 8% to 6%
Presence of Mind (P2)
- [New Effect]
"Damaging an enemy champion increases your mana regeneration by 1.5-11 (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.
Takedowns restore 15% of your maximum mana or energy."
Transcendence (S3)
- [New Effect]
"Gain bonuses upon reaching the following levels:
Level 5: +5 Ability HasteLevel 8: +5 Ability HasteLevel 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%."
- [Changed Effect]
"+15 Summoner Spell Haste
+10 Item Haste"
Time Warp Tonic (I4)
- [Tweaked Effect]
Consuming a potion or biscuit grants 50% of it's health or mana restoration immediately. In addition, gain 5% Movement Speed while under their effects.
Patch History for this cycle:
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