Table of Contents
- New Champion: Rell
- Champion Skins
- Battle Queen Diana
- Battle Queen Diana Prestige Edition
- Battle Queen Janna
- Battle Queen Katarina
- Battle Queen Qiyana
- Elderwood Azir
- Elderwood Ivern
- Elderwood Ornn
- Elderwood Rakan
- Elderwood Xayah
- Chromas
- Summoner Icons
- Emotes
- Ward Skin
- Nexus Blitz PBE Testing
- Miscellaneous
- Balance Changes
- Patch History
New Champion: Rell
"Hello everyone! I'm Riot Koyuncu, one of the QA engineers on Champions Team.
Rell, the Iron Maiden, is now available on PBE! She'll officially launch to Live in two weeks, and the team is looking to collect feedback and fix any major bugs that are discovered by PBE players. If you stumble upon something strange related to Rell or her Battle Queen skin in your games, you can us know by leaving a comment in this thread. This can be anything ranging from strange SFX/VFX to odd ability behavior. As always, detailed information (e.g. bug repro steps or video clips) are very helpful at helping us triage issues before her release.
Cheers! - Mikky"
Rell, the Iron Maiden
Stats & Abilities
- Base Mana: 350
- Mana Per Level: 45
- Base HP: 540
- HP Per Level: 90
- HP5: 7
- HP Regen Per Level: 0.11
- Base MR: 32.1
- MR Per Level: 1.25
- Base AD: 55
- AD Per Level: 3
- Base Armor: 35
- Armor Per Level: 3
- Movespeed: 335
- Attack Speed Per Level: 2
- Attack Range: 175
Rell has significantly reduced Attack Speed, but her attacks steal 10% Armor and Magic Resist and deal an additional [8-16 based on level] plus total Armor and Magic Resist stolen magic damage.
Attacking a champion refreshes the stolen Armor and Magic Resist on all afflicted enemies.
Always steals at least [5-12 based on level], reduced against minions.
50 Mana9/8/7/6/5s Cooldown
Rell thrusts her lance, destroying all Shield and dealing 35/52.5/70/87.5/105 (+25% AP) magic damage. The first unit hit takes 70/105/140/175/210 (+50% AP) damage instead and suffers Break the Mold's defense steal.
If Rell is bound to an ally with Attract | Repel, they both recover 10/15/20/25/30 (+30% AP) plus 5% missing Health for each enemy champion hit.
40 Mana11s Cooldown
Passive - Mounted: Rell gains [5-15%] Move Speed, reduced when taking damage.
Active - Metalmancy - Armor Up: Rell leaps off her mount, Knocking Up enemies for 1 second and dealing 70/105/140/175/210 (+40% AP) magic damage. Rell then enters Armored form, gaining 40/70/100/730/160 (+13% health) Shield, reducing her Move Speed, and allowing her to use Ferromancy: Mount Up.
Passive - Dismounted: Rell gains [10% Armor] Armor and [10% MR] Magic Resist, but has 250 base Move Speed.
Active - Metalmancy - Mount Up: Rell mounts up, gaining 15% Move Speed for 3.5 seconds, increased to 25/30/35/40/45% Move Speed when moving towards enemy champions. Her next attack during that duration throws the target over her shoulder, dealing an additional 10/25/40/55/70 (+30% AP) magic damage and ending this effect. While Mounted, she can use Metalmancy - Armor Up.
40 Mana18/15.5/14/12.5/11s Cooldown
Rell binds a piece of her Armor to another allied champion, granting them [10% Armor] and [10% Magic Resist] while near you. Doing this has no cost, and only puts this Ability on a 3 second cooldown.
If Rell uses this Ability without targeting an allied champion, she snaps the binding, Stunning enemies around and between herself and her bound ally and dealing 80/120/160/200/240 (+30% AP) magic damage.
Rell can target herself to unbind from her ally.Tether dissapates at max range, but reconnects upon re-entering range of your bound ally.
100 Mana120/100/80s Cooldown
Rell explodes in a magnetic fury, violently Pulling nearby enemies towards herself. Then Rell constantly draws nearby enemies towards herself and deals 120/200/280 magic damage over for the next 2 seconds.
Lore
"The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers."
Her full biography can be found on her champion page!
Voiceover
Release Skin
Battle Queen Rell
Champion Skins
Battle Queen Diana
""Chosen of the moon."
Battle Queen Diana is bringing majesty to the Rift with:
- New models and textures!
- New VFX!
- New SFX!
- New recall animation!
Battle Queen Diana is set to be 1350 RP.
Battle Queen Diana will be available to play soon on PBE! We are excited that you'll be the first players to revel in the rift with her highness so we cant wait to hear your thoughts!
Drop your feedback in the thread below!"
Battle Queen Diana Prestige Edition
Here's Riot DW Platypus with a bugs & feedback thread for Battle Queen Diana Prestige Edition:
"Hey everyone!
Battle Queen Diana Prestige Edition, is going to purge heretics with:Battle Queen Diana Prestige Edition should be already available on PBE! Feel free to leave any feedback or questions you have so far down below!"
- New models and textures!
- New VFX!
- New SFX!
Battle Queen Janna
"The tempest is at your command.
Battle Queen Janna is hitting the Rift with:
Battle Queen Janna is set to be 1350 RP.
- New models and textures!
- New VFX!
- New SFX!
- New recall animation!
Battle Queen Janna will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!"
Battle Queen Katarina
Battle Queen Katarina's Features Thread!! ⏬⏬⏬
— Sirhaian (@Sirhaian) November 23, 2020
Her main feature is as follow: every three takedowns, she unlocks a new blade and equips it.
She has 6 blades in total. The first blade is always the same, as well as the very last one. The ones in-between are randomized! pic.twitter.com/Qs8T9PbLFD
"In a bid to solidify Schema's hold over its regional alliances, Katarina has positioned herself to take the crown at this year's Grand Tournament, and plans to subdue anyone or anything that seeks to stand in her way!
Battle Queen Katarina is shunpo-ing her way onto the Rift, featuring:Battle Queen Katarina is set to be 1820 RP.
- New models and textures!
- New VFX!
- New SFX!
- New animations and recall!
- New VO!
- New CTRL+5 toggleable daggers!*
Battle Queen Katarina will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!
*Daggers will be unlocked by takedowns, and can be swapped upon unlocking by using the CTRL+5 function. Each time Katarina gets three takedowns, the new weapon will be swapped to."
Battle Queen Qiyana
"You may now appreciate this all new Qiyana skin.
Battle Queen Qiyana is hitting the Rift with:
Battle Queen Qiyana is set to be 1350 RP.
- New models and textures!
- New VFX!
- New SFX!
- New recall animation!
Battle Queen Qiyana will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!"
Elderwood Azir
Here's Riot DW Platypus with a bugs & feedback thread for Elderwood Azir:
"Hey everyone!
Elderwood Azir is an ancient druid-king of the Elderwood, who has called the forest his home since it stood nameless in the shadow of the gods. He comes with:
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Elderwood Azir should be available on PBE already! Feel free to leave any feedback or questions you have so far down below!"
Elderwood Ivern
Here's Riot DW Platypus with a bugs and feedback thread for Elderwood Ivern:
"Hey everyone!
Elderwood Ivern has risen along with his brethren to annihilate the paltry works of man. He comes with:
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Elderwood Ivern should be available on PBE already! Feel free to leave any feedback or questions you have so far down below!"
Elderwood Ornn
Here's Riot DW Platypus with a bugs & feedback thread for Elderwood Ornn:
"Hey everyone!
Elderwood Ornn is using the dark forest magic to craft powerful artifacts. He comes with:
- New models and textures!
- New VFX!
- New SFX!
- New Recall!
Elderwood Ornn should be available on PBE already! Feel free to leave any feedback or questions you have so far down below!"
Elderwood Rakan
"Magic is supposed to be scary. Love is supposed to hurt. Ecstasy needs a little fear.
Elderwood Rakan is hitting the Rift with:
Elderwood Rakan is set to be 1350 RP.
- New models and textures!
- New VFX!
- New SFX!
- New recall animation!
Elderwood Rakan will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!"
Elderwood Xayah
"Nature bends towards chaos. Give in, or break.
Elderwood Xayah is hitting the Rift with:
Elderwood Xayah is set to be 1350 RP.
- New models and textures!
- New VFX!
- New SFX!
- New recall animation!
Elderwood Xayah will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!"
Chromas
Here's Riot DW Platypus with a bugs & feedback thread for the Battle Queen, Elderwood, and THE BADDEST Chromas this cycle:
"Hey everyone!
We’ve got new Chromas coming up for:
- Battle Queens: Janna, Katarina, Qiyana and Rell
- Elderwood: Xayah, Rakan, Azir, Ivern and Ornn
- And due to popular demand: K/DA ALL OUT Kai’Sa BADDEST Chroma
This time we won’t be listing the Chroma names here as they are subject to change and I have a feeling that it made the post unnecessary long. The ones you can see on PBE are fine to refer to for the purpose of this thread though!
Battle Queen Janna:
Battle Queen Katarina:
- New textures:
- 8 Chromas
Battle Queen Qiyana:
- New textures:
- 7 Chromas
Battle Queen Rell:
- New textures:
- 8 Chromas
Elderwood Xayah:
- New textures:
- 8 Chromas
Elderwood Rakan:
- New textures:
- 8 Chromas
Elderwood Azir:
- New textures:
- 8 Chromas
Elderwood Ivern:
- New textures:
- 8 Chromas
Elderwood Ornn:
- New textures:
- 8 Chromas
K/DA ALL OUT Kai’Sa:
- New textures:
- 7 Chromas
- New textures:
- THE BADDEST Chroma
The Chroma sets should be available on PBE soon! We hope you all will enjoy the new sets; and as usual, we’re looking forward to hearing your constructive feedback.
Thanks!"
Summoner Icons
Emotes
Ward Skin
Nexus Blitz PBE Testing
Here's a bugs & feedback thread from r/LeaguePBE with more on what's new this time around:
"Greetings Nexus Blitzers!On this fine Blitzgiving, we have given unto you: one exciting re-release of Nexus Blitz!You'll notice there have been some changes since the last time we shipped Nexus Blitz, such as...New Art Changes!
- The Temple of Lily and Lotus has gone into full bloom, with new statues and atmospheric changes to push the art direction of the map even further beyond, and help differentiate the two sides of the map from each other! And we've added extra cuteness with some updated Little Legends shopkeepers.
Integration with the new Summoner’s Rift Item Update!
- You’ll notice that all of the new Items are active in the mode. And URF Deathmatch now gives ability haste and Item Haste instead of Cooldown Reduction (note: there are a few outstanding bugs)
Removal of legacy items (RIP DFG) with the *exception of Golden Spatula!*
- We thought with all of the new items added during this preseason, having the legacy items on top of that would create too much confusion, so we have removed them for now. But don’t fret, they will likely come back in a future update!
New area in the bot lane!
- We have added a new island in the jungle near the bottom lane of the map (currently coined as 'Scuttle Island') to hopefully break up some of the stuck gameplay patterns we were observing last time the mode was live. Let us know what you think, if you feel safer or unsafe playing in the bot lane, and what new ganking opportunities arise as a jungler!
Jungle Guardian Changes!
- Based off of feedback from the last run of Nexus Blitz, we have made some updates to the Jungle Guardian tuning and behaviors.
Let us know below what you think of the changes, any feedback or bugs that you find!"
Miscellaneous
- Your Shop is back up on the PBE!
- New loot assets added to the PBE:
- Royal Aurai Cache
- "Exclusive to the 50-orb bundle. Open to reveal the treasures that Janna has been guarding, including a 20x boost to Mythic skin drop rates! Four skin shards of 975RP or lower value (80% probability) OR one Legendary skin permanent (19% probability) OR one Mythic skin permanent (1% probability)."
- Schema Bag
- "Open to reveal Katarina's battle spoils! Three skin shards of 750RP or higher value (70% probability) OR four skin shards of 1350RP or lower value (30% probability). Gemstone and Mythic Skin Permanent drop rates multiplied by 1.5."
- Battle Queens 2020 Orb
- "Open to reveal a guaranteed random Skin Shard with a 4% chance to obtain a Schema Bag. Gemstone and Mythic Skin Permanent drop rates multiplied by 1.5."
- Battle Queens 2020 Token
- Battle Queens event loot assets added to the PBE:
- 100 Prestige Points (2020) + Icon
- Coronation Chroma (Battle Queen Katarina) + Icon
- Coronation Chroma (Battle Queen Rell) + Icon
- Coronation Chroma (Battle Queen Janna) + Icon
- Coronation Chroma (Battle Queen Qiyana) + Icon
- Battle Queen Diana Icon + Border
- Battle Queen Janna Icon + Border
- Battle Queen Rell Icon + Border
- Battle Queen Katarina Icon + Border
- Battle Queen Qiyana Icon + Border
- Elderwood Rakan Icon + Border
- Elderwood Ornn Icon + Border
- Elderwood Ivern Icon + Border
- Elderwood Azir Icon + Border
- Elderwood Xayah Icon + Border
- Emberwood Chroma (Elderwood Ivern) + Icon
- Emberwood Chroma (Elderwood Rakan) + Icon
- Emberwood Chroma (Elderwood Xayah) + Icon
- Emberwood Chroma (Elderwood Azir) + Icon
- Emberwood Chroma (Elderwood Ornn) + Icon
- BADDEST Chroma (K/DA ALL OUT Kai'Sa) + Icon
Balance Changes
[Changelist]
- Basic attack missile speed increased from 1500 to 1600
- Flash Frost (Q)
- [New] Now chills enemies it passes over.
- Passthrough damage lowered from [60/85/110/135/160 (+45% AP)] to [50/70/90/110/130 (+25% AP)]
- explosion damage increased from [60/80/110/135/160 (+45% AP)] to [70/105/140/175/210 (+50% AP)]
- cooldown changed from 10/9.5/9/8.5/8s to 11/10/9/8/7s
- mana cost lowered from 80/90/100/110/120 to 80/85/90/95/100
- missile speed increased from 800 to 950
- Frostbite (E)
- mana cost changed from 50/60/70/80/90 to 40
- damage increased from [50/75/100/125/150 (+50% AP)] to [60/90/120/150/180 (+60% AP]
- Glacial Storm (R)
- Mana cost lowered from [75 + 40/50/60 per second] to [65 +35/45/55 per second]
- Cooldown changed from 6 to 4/2.5/1s
- Damage lowered from [40/60/80 (+12.5% AP)] to [30/45/60 (+12.5% AP)]
[Changelist]
- Molten Shield (E) movespeed lowered from [30-60% based on level] to [20-50% based on level]
- Mana per level lowered from 57 to 37
- Happy Hour (Passive) healing increased from 6% to 8% max HP
- Drunken Rage (W) cooldown lowered from 6 to 5
- Base AD increased from 63 to 65
- Bladesurge (Q) Cooldown lowered from 12/11/10/9/8 to 11/10/9/8/7
- Rootcaller (Q) cooldown lowered from 14/13/12/11/10 to 12/11/10/9/8
- Triggerseed (E)
- Shield AP ratio increased from 80% to 90%
- Cooldown lowered from 12/11/10/9/8 to 11/10/9/8/7
- Daisy! (R)
- Daisy attack speed increased from .613 to .7
- Dancing Grenade (Q) total AD ratio lowered from 45/52.5/60/67.5/75% to 35/42.5/50/57.5/65%
- Lay Waste (Q)
- Mana cost lowered from 20/26/32/38/44 to 20/25/30/35/40
- AP ratio increased from 30% to 35%
- Base MR lowered from 34 to 30
- Starfire Spellblade (E)
- Passive AP ratio lowered from 25% to 20%
- Base armor lowered from 38 to 35
- Reaping Slash (Q)
- cooldown increased from 6/5.5/5/4.5/4 to 7/6.5/6/5.5/5
- damage lowered from 75/95/115/135/155 to 65/85/105/125/145
- Glitterlance (Q)
- damage lowered from 80/115/150/185/220 (+50% AP) to 70/105/140/175/210 (+40% AP)
- [Removed] damage no longer reduced on enemies after the first
- [New] Striking an enemy with 2 both missiles will deal 25% bonus damage.
- Obliterate (Q) isolation bonus increased from 20/25/30/35/40% to 30/35/40/45/50%
- Movespeed lowered from 355 to 345
- Comet Spear (Q)
- Mana cost lowered from 40 to 30
- ** Tap mana refund increased from 50% to 60%
- Empowered Q
- [Removed] No longer slows
- Shield Vault (W)
- ** Damage increased from 60/80/100/120/140 to 60/100/140/180/220
- Aegis Assault (E)
- [Removed] No longer blocks tower shots
- Retreat movement penalty lowered from 50% to 25%
- Empowered E
- [Removed] No longer extends duration upon empowerment
- [New] When Pantheon slams his shield he gains 60% movespeed for 1.5s.
- Grand Starfall (R)
- [New] Passive: Pantheon gains 10/20/30% Armor Penetration
- [New] The spear that lands before Pantheon now slows for 50% and applies an unempowered spear's worth of damage in a small area around it.
- Battle Roar (W)
- Damage healed from monster attacks increased from [50% bonus] to [100% bonus]
- [New] Deals [65-130 based on level] extra damage to monsters
- Flair (Q)
- [New] Now notes "can apply lifesteal at 66.6% effectiveness"
- Inferno Trigger (R)
- [New] Now notes "each shot dealing physical damage and applying lifesteal at 66.6% effectiveness."
- HP per level increased from 80 to 90
- Surround Sound (W)
- [New] Now grants herself [90 - 180 (based on level) (+45% AP)] shield
- Rake (W)
- Return damage increased from 45/65/85/105/125 to 45/70/95/120/145
- Eternal Hunger (Passive)
- Damage on hit increased from [10-44 based on level] to [12-46 based on level (15% bAD) (+10% AP)]
- Attack speed per level increased from 2.5% to 3.5%
[Changelist]
- Cost lowered from 2700 to 2500
- combine cost lowered from 850 to 650
- Bonus damage buff lowered from 40-60 to 35-55
- Combine cost increased from 450 to 550
- Total cost lowered from 2700 to 2500
- combine cost lowered from 700 to 650
- Total cost lowered from 2700 to 2500
- combine cost lowered from 900 to 850
- total cost lowered from 1200 to 1050
- combine cost lowered from 300 to 150
- Total cost lowered from 2700 to 2500
- combine cost lowered from 800 to 750
- AD increased from 30 to 40
- Total cost increased from 2900 to 3000
- combine cost increased from 125 to 225
- Shield lowered from 250-420 to 230-385
- total cost lowered from 2700 to 2500
- combine cost lowered from 400 to 200
- Initial proc damage lowered from 60-100 to 36-60
- Ally proc damage increased from 60-100 to 90-150
- Cost lowered from 2700 to 2500
- combine cost lowered from 850 to 750
- Total cost lowered from 1050 to 950
- Combine cost lowered from 365 to 265
- Initial heal increased from 60-90 to 70-100
- Heal multiplier in combat changed from [25% per sec (up to 100)] to 12.5% per sec (up to 50)]
- Cost lowered from 2700 to 2500
- combine cost lowered from 850 to 750
[Changelist]
- Perfection passive changed from "Gain an additional 8% Critical Strike Damage per 20% Critical Strike Chance." to "If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage."
- Passive Shock now notes "When targeting champions, physical damage Ability strikes and Attacks"
- Health lowered from 300 to 250
- Armor lowered from 30 to 25
- Convergence passive duration increased from 4s to 8s
- Combine cost lowered from 700 to 600
- Total cost unchanged
- Health lowered from 450 to 350
- Immolate passive damage against monsters lowered from 150% to 100%
- Wrath passive changed from "Attacks apply 40 physical damage On-Hit per 20% of your Critical Strike Chance, but you can no longer critically strike." to "Your Critical Strike Chance is converted into On-Hit damage. Gain 40 On-Hit for each 20% Critical Strike Chance converted."
- Immolate passive damage against monsters lowered from 50% to 25%
- Combine cost increased from 200 to 300
- Total cost increased from 1000 to 1100
- Mythic passive size lowered from 7.5% to 6%
- Combine cost lowered from 950 to 850
- Total cost unchanged
- Active slow duration lowered from 2s to 1.5s
- Combine cost lowered from 1000 to 900
- Total cost unchanged
- [New] Now notes "Dealing damage that would leave an enemy champion below 5% Health executes them."
- Wrath passive changed from "Attacks apply 35 physical damageOn-Hit per 20% of your Critical Strike Chance, but you can no longer Critically Strike." to "Your Critical Strike Chance is converted into On-Hit damage. Gain 35On-Hit for each 20% Critical Strike Chance converted."
- Nightstalker passive now notes "If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds."
- 6 unit spell power increased from 110% to 120%
- 2 unit shield lowered from 175 to 150
- 4 unit shield lowered from 250 to 225
- 6 unit shield duration lowered from 14 to 12
- 2 unit armor increased from 100 to 120
- 4 unit armor increased from 250 to 300
- 6 unit armor increased from 600 to 750
- 8 unit armor increased from 1500 to 2000
- 2 unit reduced damage and bonus true damage lowered from 50% to 40%
- 3 unit armor increased from 15 to 20
- 6 unit armor increased from 25 to 30
- Ability AD percent increased from 225/250/275% to 250/265/280%
- Damage increased from 200/300/450 to 250/400/600
- Ability damage lowered from 350/450/600/800 to350/450/550/700
- Ability secondary damage lowered from 175/225/300/450 to 175/225/275/375
- Ability orbs lowered from 4/5/6/9 to 4/5/6/8
- Damage increased from 250/400/600/1000 to 250/400/700/1111
- Ability armor reduction lowered from 50/75/100% to 40/60/80%
- Ability AD steal lowered from 30/35/40% to 25/30/35%
- Ability AD percent changed from 300/325/350% to 330/340/350%
- Ability damage increased from 350/500/1400 to 350/600/1500
- Ability damage multiplier lowered from 3 to 2.
- Ability AD percent increased from 200/200/250% to 240/250/275%
- Ability lifesteal lowered from 50/50/200% to 40/40/200%
- Armor & MR reduction lowered from 90% to 60%
- Damage changed from 400/600/6666 to 375/575/6666
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