11.4 PBE Cycle

This mega post was last Updated on 2/10 with the 2/10 PBE Update
(With the release of patch 11.3 to live on February 3rd, we started the new 11.4 PBE cycle.)

Previous PBE Cycles in 2021
 [10.25] [11.1] [11.2] [11.3]

Below you will find a comprehensive list of new content, balance changes, and whatever else  is included in the current PBE cycle! Be aware that these changes are extremely tentative, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

Patch History for this cycle:
 ( Note: As the cycle continues, some images may be outdated! )

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents


New Emote

A new emote is now on the PBE:

Outplayed

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

Jungle
  • Riot Scruffy noted some Jungle changes testing on the PBE in 11.4:
[1] "One set of changes we're working on for 11.4 is some position nerfs for Jungle. 
These should take Jungle power levels down to season 10 levels. Currently the position is holding too much influence over the game."

[2] "Updated jungle changes (pulled back on a few of the nerfs)"

 


Champions
Amumu
[Changelist]
  • Base HP increased from 613 to 615
  • Tantrum (E) damage increased from 75/95/115/135/155 to 75/100/125/150/175

Braum
[Changelist]
  • Glacial Fissure (R)
    • cooldown lowered from 140/120/100 to 120/100/80

Caitlyn
  • Attack speed per level increased from 3.5 to 4
  • AD per level increased from 3.3 to 3.8

Camille
  • Tactical Sweep (W) 
    • cooldown increased from 15/13.5/12/10.5/9 to 17/15.5/14/12.5/11

Fiora
  • Duelist's Dance (Passive)
    • Vital damage increased from [2.5% (+4.5% per 100 AD)] to [3% (+5.5% per 100 AD)]

Jinx
[Changelist]
  • Base HP increased from 550 to 610

Kai'Sa
  • Icathian Rain (Q) 
    • damage per missile lowered from 45/61.25/77.5/93.75/110 to 40/55/70/85/100
      • Max single target damage lowered from [101.25 - 247.5] to [90/123.75/191.25/225]
      • evolved max damage lowered from [168 - 412.5] to [150-375]

Katarina
[Changelist]
  • Death Lotus (R)
    • On-hit damage modifier increased from 25% to 25/30/35%
    • Physical damage per dagger increased from [15% bAD (1 + .666 Bonus Attack Speed)] to [16% bAD (1 + .8 Bonus Attack Speed)]

Lee Sin
  • Sonic Wave (Q1) 
    • cooldown lowered from 11/10/9/8/7 to 10/9/8/7/6

Renekton
  • Cull the Meek (Q)
    • Non champion healing lowered from 3/4.5/6/7.5/9 to 3/4/5/6/7
    • Enhanced non champion healing lowered from 9/13.5/18/22.5/27 to 9/12/15/18/21

Samira
  • Daredevil Impulse (Passive)
    • AD lowered from 7.5 to  [3.5-10.5% tAD]
  • Flair (Q)
    • AD ratio changed from 100% to 80/87.5/95/102.5/110%
  • Blade Whirl (W)
    • Whirl duration lowered from 1s to .75s
  • Wild Rush (E)
    • Dash speed lowered from 2050 to 1600
    • No longer usable on allies
  • Inferno Trigger (R)
    • Cooldown increased from 3s to 8s

Skarner
  • Base HP lowered from 601 to 580
  • HP per level lowered from 90 to 85

Soraka
  • Starcall (Q)
    • bonus movement speed increased from 15/17.5/2/22.5/25% to 20/22.5/25/27.5/30%
  • Astral Infusion (W)
    • Heal increased from 90/125/160/195/230 to 100/135/170/205/240

Talon
  • Rake (W)
    • cooldown lowered from 9 to 9/8.5/8/7.5/7
    • outgoing damage AD ratio increased from 40% to 55%

Tryndamere
  • Base AD increased from 69 to 72

Urgot
  • Purge (W) On hit damage effectiveness increased from 50% to 75%

Varus
  • Blighted Quiver (W)
    • Active changed from [0-50%] to [0-80% increased damage based on Q]
    • Max damage increased from [9-21%] to [10.8-25.2% max HP damage]

Veigar 
  • Baleful Strike (Q) 
    • mana cost lowered from 40/45/50/55/60 to 30/35/40/45/50
  • Primordial Burst (R) 
    • cooldown lowered from 120/100/80 to 120/90/60

Viego
  • Blade of the Ruined King (Q) 
    • [New] Healing reduced to 100% vs minions

Items
Cosmic Drive
[Changelist]
  • Ability haste lowered from 30 to 20
  • Spelldance passive changed from [Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds.] to [If you have at least 160 Ability Power, gain 20 Ability Haste and 10 - 30 Move Speed.]

Everfrost
  • New Recipe: [Lost Chapter + Kindlegem + Blasting Wand + 450g]
    • Total cost unchanged
  • Health increased from 200 to 250
  • Glaciate passive damage increased from [100 + 30% AP] to [125 +35% AP]

Mortal Reminder
[Changelist]
  • AD increased from 20 to 25



Guinsoo's Rageblade
  • Attack speed increased from 40 to 45%



Morellonomicon
  • AP increased from 70 to 80

Chempunk Chainsword
  • Health increased from 150 to 250

Moonstone Renewer
  • Healing lowered from [70 - 100] to [50 - 100]


TFT Traits
Chosen Odds
[Context]
  • Chosen offered in every shop if unowned
  • New odds:
    • Lvl 1-3
      • 1 cost 100%
    • Lvl 4
      • 1 cost 95%
      • 2 cost 5%
    • Lvl 5-6
      • 1 cost 30%
      • 2 cost 45%
      • 3 cost 25%
    • Lvl 7
      • 2 cost 55%
      • 3 cost 40%
      • 4 cost 5%
    • Lvl 8
      • 2 cost 30%
      • 3 cost 50%
      • 4 cost 20%
    • Lvl 9
      • 3 cost 30%
      • 4 cost 50%
      • 5 cost 20%

Warlord
  • 6 unit HP lowered from 500 to 400
  • 6 unit spell power lowered from 50 to 40
  • 9 unit HP lowered from 850 to 700
  • 9 unit spell power lowered from 85 to 70

Brawler
  • 6 unit AD lowered from 60 to 40
  • 8 unit health lowered from 1600 to 1400
  • 8 unit AD lowered from 120 to 80

Elderwood
  • 6 unit armor lowered from 25 to 20
  • 9 unit armor lowered from 40 to 30
  • 9 unit AD & spell power lowered from 20 to 15

Duelist
  • 2 unit AS per stack lowered from 15% to 12%
  • 4 unit AS per stack lowered from 25% to 20%
  • 6 unit AS per stack lowered from 40% to 35%

Divine
  • 2 unit damage reduction & true damage lowered from 35 to 25
  • 4 unit damage reduction & true damage lowered from 45 to 40
  • 8 unit damage reduction & true damage increased from 65 to 70

Assassin
  • 4 unit crit strike damage lowered from 60 to 55
  • 6 unit crit strike damage lowered from 100 to 90 
  • 6 unit crit strike chance lowered from 55 to 50

TFT Champions

Tier 1
Yasuo
  • Ability AD percent lowered from 180/200/225% to 180/185/190%

Nidalee
  • Ability damage lowered from 225/350/600 to 100/150/250
  • Bonus damage per hex increased from 20% to 80%

Diana
  • Orb damage lowered from 90/100/110 to 80/85/90
  • Shield value lowered from 200/300/400 to 175/250/350

Tier 2
Nautilus
  • Damage reduction shield lowered from 60% to 50%

Tier 3
Neeko
  • Damage increased from 150/225/375 to 200/300/400
  • Fabled bonus damage changed from 300 to 150%

Irelia
  • Disarm duration increased from 2.5/3/3.5 to 2.5/3/4


Kennen
  • Damage increased from 300/450/1200 to 350/550/1200

Shyvana
  • Damage lowered from 150/300/600 to 125/250/500

Nunu & Willump
  • Damage lowered from 450/650/1800 to 450/700/1500

Katarina
  • Number of targets lowered from 4/6/8 to 4/5/6
  • Damage lowered from 600/900/1650 to 600/900/1500


Tier 4
Aurelion Sol
  • Damage lowered from 325/500/1750 to 325/500/1400

Kayle
  • Damage lowered from 100/180/500 to 100/150/400


Morgana
  • Damage lowered from 250/400/2000 to 250/400/1600

Xayah
  • AD% damage increased from 250/275/235% to 250/275/350%

Talon
  • AD% damage increased from 240/250/275% to 240/250/300%

Aatrox
  • Damage increased from 350/550/1500 to 400/600/2000

Tier 5
Yone
  • Ability base damage increased from 600/1200/9999 to 800/1200/20000
  • Unforgotten base damage increased from 350/600/1500 to 400/750/9999

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